Rust PopulationField survey · Rust servers
Observing 32,606 players 11,647 servers 2,787 with someone on 74 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,954habitat unknownfirst seen 13 Sep 2026

MoonlitWolf

Offline 1.123.208.119:28015 checked 26d ago

Measurements

Players now
0/ 6
0% full
7-day average
0
peak –
Rank
#15,954
top 70%
Last wipe
27d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

8 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Thu 1 OctFri 18 SepTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 11:25 UTC27d ago 1 – running 0
Fri 18 Sep, 23:48 UTC40d ago 1 halved by day 2 12.5 days 0
Tue 15 Sep, 09:31 UTC43d ago 1 held half 3.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does MoonlitWolf rank against other Rust servers?

By player hours over the last seven days, MoonlitWolf places at #15,954, within the top 70% of ranked servers.

How busy is MoonlitWolf?

We have no live count for MoonlitWolf right now. It was last seen 26 days 2 hours ago.

Lists and tags

What do the server tags on MoonlitWolf mean?

What the game's server browser reads from MoonlitWolf is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp6 (Max players): 6 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include MoonlitWolf?

These Rust Population lists include MoonlitWolf: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe notes

What does wipe day look like on MoonlitWolf?

Across its recent wipes the busiest crowds averaged 1 players. 0 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 2 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on MoonlitWolf?

There is no next wipe to predict: MoonlitWolf wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 27 days 17 hours ago, that is how long the current world has stood.

Settings

Which map does MoonlitWolf run?

The map on MoonlitWolf is procedural, made by the game.

What are the rules and settings on MoonlitWolf?

The name tells you nothing about gather rates: MoonlitWolf states none. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does MoonlitWolf run?

Rust network protocol 2633 and build 165217 on Windows is what MoonlitWolf uses. Steam updates your game automatically, but you need the same protocol to join.

Is MoonlitWolf online, and how reliable is it?

Currently offline, MoonlitWolf was last seen 26 days 2 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 13 September 2026, Rust Population saw it for the first time.

Where is MoonlitWolf located?

Nothing published by MoonlitWolf states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 1.123.208.119:28015.

How to join

How do I join MoonlitWolf?

Open the console with F1 in Rust and enter client.connect 1.123.208.119:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp6,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp6
Max players 6 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol The protocol is 2633; a different version will not connect.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.