Rust PopulationField survey · Rust servers
Observing 58,110 players 11,678 servers 3,414 with someone on 100 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 13,141habitat unknownfirst seen 21 Oct 2026

MyTestServer

Offline 1.165.94.220:28015 checked 6d ago

Measurements

Players now
1/ 500
= 1 player
0% full
7-day average
0
peak 1
Rank
#13,141
top 59%
Last wipe
6d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 13:47 UTC6d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does MyTestServer rank against other Rust servers?

Over the past week it ranks #13,141 for player hours, which puts MyTestServer in the top 59% of all ranked servers.

How busy is MyTestServer?

MyTestServer is offline at this count; we last saw it 6 days 20 hours ago. Averaged over seven days, it drew 0 players and reached a peak of 1.

Tags

What do the server tags on MyTestServer mean?

What the game's server browser reads from MyTestServer is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): 500 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include MyTestServer?

MyTestServer appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week and it will show up.

Wipe schedule

What does wipe day look like on MyTestServer?

The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 1 hours in.

What is the wipe schedule on MyTestServer?

The record holds too few of MyTestServer's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 6 days 20 hours ago, that is how long the current world has stood.

Map and rules

Which map does MyTestServer run?

MyTestServer uses a map the game generates: procedural.

What are the rules and settings on MyTestServer?

The name tells you nothing about gather rates: MyTestServer states none. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does MyTestServer run?

The setup is Rust network protocol 2634 and build 167781 on Windows for MyTestServer. Your game needs the same protocol to join; Steam takes care of updating it.

Is MyTestServer online, and how reliable is it?

We last saw MyTestServer 6 days 20 hours ago, and it is offline now. Over the last 6 full days, 0 of 144 hours were online, or 0%. On 21 October 2026, Rust Population saw it for the first time.

Where is MyTestServer located?

No region is published by MyTestServer. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 1.165.94.220:28015.

How to join

How do I join MyTestServer?

Either enter client.connect 1.165.94.220:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp500
Max players 500 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.