Rust PopulationField survey · Rust servers
Observing 76,262 players 11,757 servers 3,727 with someone on 139 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 16,837habitat unknownfirst seen 13 Sep 2026

PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/

Offline 1.42.229.18:28015 checked 28d ago

2x moddedoxide

Measurements

Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#16,837
top 71%
Last wipe
33d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 09:04 UTC32d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/ rank against other Rust servers?

Over the past week it ranks #16,837 for player hours, which puts PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/ in the top 71% of all ranked servers.

How busy is PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/?

At this count PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/ is offline, with its last sighting 28 days 11 hours ago.

Lists and tags

What do the server tags on PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/ mean?

What the game's server browser reads from PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/ is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): 20 slots are available; ts100 (Group limit): The team limit is 100; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/?

On Rust Population, PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/ is filed under these lists: 2x Rust servers: the live count and Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Wipe schedule

What does wipe day look like on PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/?

The busiest point of its recent wipes averaged 0 players. The crowd on the latest wipe peaked 0 hours in.

What is the wipe schedule on PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/?

Too few wipes are on record for PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/ to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 33 days 18 hours ago.

Settings

What are the rules and settings on PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/?

You gather at 2x on PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/, to judge by the name. Up to 100 players can team together. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/ run?

Rust network protocol 2633 and build 165217 on Windows is what PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/ uses. Steam updates your game automatically, but you need the same protocol to join.

Is PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/ online, and how reliable is it?

Offline at the moment, PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/ was last seen 28 days 11 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 13 September 2026, Rust Population saw it for the first time.

Where is PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/ located?

A region is not published by PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 1.42.229.18:28015.

How to join

How do I join PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/?

Either enter client.connect 1.42.229.18:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmrust,cs165217,ts100,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp20
Max players 20 slots are available.
ts100
Group limit The team limit is 100.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.