Rust PopulationField survey · Rust servers
Observing 54,666 players 11,683 servers 3,397 with someone on 92 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,399habitat unknownfirst seen 16 Sep 2026

MS01 Local Rust

Online 100.16.201.243:28015 checked 8m ago

Measurements

Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#15,399
top 69%
Last wipe
20d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
0123411:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7.4 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 4

The first 48 hours of its last wipes

Wed 7 OctWed 23 SepTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 12:07 UTC20d ago 1 – running 0
Wed 23 Sep, 13:50 UTC34d ago 1 halved by day 4 13.9 days 0
Tue 22 Sep, 16:19 UTC35d ago 1 – 0.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does MS01 Local Rust rank against other Rust servers?

Over the past week it ranks #15,399 for player hours, which puts MS01 Local Rust in the top 69% of all ranked servers.

How busy is MS01 Local Rust?

The count reads 0 players on MS01 Local Rust, which has 20 slots. We counted 0 players on average across the past week.

Tags

What do the server tags on MS01 Local Rust mean?

What the game's server browser reads from MS01 Local Rust is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): 20 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include MS01 Local Rust?

These Rust Population lists include MS01 Local Rust: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe notes

What does wipe day look like on MS01 Local Rust?

Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 0 hours into the latest wipe. Half that peak held until the next wipe in 0% of its recent wipes. By day 4 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on MS01 Local Rust?

No next wipe can be predicted for MS01 Local Rust, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 20 days 21 hours ago the current world was made.

Map and rules

Which map does MS01 Local Rust run?

MS01 Local Rust uses a map the game generates: procedural.

What are the rules and settings on MS01 Local Rust?

The name tells you nothing about gather rates: MS01 Local Rust states none. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does MS01 Local Rust run?

On Linux, MS01 Local Rust runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.

Is MS01 Local Rust online, and how reliable is it?

MS01 Local Rust is up and running at the moment. Over the last 7 full days, 168 of 168 hours were online, or 100%. It was first seen by Rust Population on 16 September 2026.

Where is MS01 Local Rust located?

A region is not published by MS01 Local Rust. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 100.16.201.243:28015.

How to join

How do I join MS01 Local Rust?

Open the console with F1 in Rust and enter client.connect 100.16.201.243:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp20
Max players 20 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.