Rust PopulationField survey · Rust servers
Observing 57,954 players 11,720 servers 3,334 with someone on 174 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 12,834habitat unknownfirst seen 15 Oct 2026

Name of Server as Shown on the Client Server List

Offline 100.35.146.254:28015 checked 13d ago

Measurements

Players now
1/ 10
= 1 player
10% full
7-day average
0
peak –
Rank
#12,834
top 59%
Last wipe
13d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:52 UTC13d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Name of Server as Shown on the Client Server List rank against other Rust servers?

The last seven days of player hours place Name of Server as Shown on the Client Server List at #12,834, within the top 59% of all ranked servers.

How busy is Name of Server as Shown on the Client Server List?

We have no live count for Name of Server as Shown on the Client Server List right now. It was last seen 13 days 16 hours ago.

Tags

What do the server tags on Name of Server as Shown on the Client Server List mean?

The game's server browser reads the tags Name of Server as Shown on the Client Server List publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168179 (Build): The game build is 168179; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe schedule

What does wipe day look like on Name of Server as Shown on the Client Server List?

Across its recent wipes the busiest crowds averaged 1 players. Peak came 1 hours into the latest wipe.

What is the wipe schedule on Name of Server as Shown on the Client Server List?

The record holds too few of Name of Server as Shown on the Client Server List's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 13 days 16 hours ago the current world was made.

Map and rules

Which map does Name of Server as Shown on the Client Server List run?

The map on Name of Server as Shown on the Client Server List is procedural, made by the game.

What are the rules and settings on Name of Server as Shown on the Client Server List?

The name tells you nothing about gather rates: Name of Server as Shown on the Client Server List states none. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does Name of Server as Shown on the Client Server List run?

On Windows, Name of Server as Shown on the Client Server List runs Rust network protocol 2635 and build 168179. The protocol must match for you to join, and Steam updates it for you.

Is Name of Server as Shown on the Client Server List online, and how reliable is it?

We last saw Name of Server as Shown on the Client Server List 13 days 16 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 15 October 2026.

Where is Name of Server as Shown on the Client Server List located?

Nothing published by Name of Server as Shown on the Client Server List states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 100.35.146.254:28015.

How to join

How do I join Name of Server as Shown on the Client Server List?

Open the console with F1 in Rust and enter client.connect 100.35.146.254:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168179,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168179
Build The game build is 168179.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.