Rust PopulationField survey · Rust servers
Observing 104,335 players 11,883 servers 3,951 with someone on 530 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 13,654frafirst seen 9 Oct 2026

Dev Test Trio

Offline 102.132.245.88:27916 checked 20d ago

trio modded

Measurements

Players now
1/ 1
= 1 player
100% full
7-day average
0
peak –
Rank
#13,654
top 62%
Last wipe
21d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 62% of all ranked servers, and #479 of the trio servers (top 79%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Dev Test Trio rank against other Rust servers?

By player hours over the last seven days, Dev Test Trio places at #13,654, within the top 62% of ranked servers. It places #479 among servers of the trio kind.

How busy is Dev Test Trio?

At this count Dev Test Trio is offline, with its last sighting 20 days 9 hours ago.

Lists and tags

What do the server tags on Dev Test Trio mean?

The game's server browser reads the tags Dev Test Trio publishes: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): The server has 1 slots; ts3 (Group limit): Teams can have no more than 3 players; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167231 (Build): The game build is 167231; ptnone (Networking): You will find the network layer set to 'none'; $rfra (Region code): You will find fra as the region code; ^z (Modded): Plugins or settings change the game; it is listed under Modded; stok (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Dev Test Trio?

On Rust Population, Dev Test Trio is filed under these lists: Modded Rust servers, counted and Trio Rust servers. Filter the server list by Type: Modded; Server tag: Modded ^z; Group limit: Trio and it will show up.

Wipe schedule

What is the wipe schedule on Dev Test Trio?

The record holds too few of Dev Test Trio's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 21 days 3 hours ago, that is how long the current world has stood.

Map and rules

Which map does Dev Test Trio run?

Dev Test Trio uses a map the game generates: procedural.

What are the rules and settings on Dev Test Trio?

The name tells you nothing about gather rates: Dev Test Trio states none. The cap on groups is 3 players (trio). This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does Dev Test Trio run?

The setup is Rust network protocol 2634 and build 167231 on Linux for Dev Test Trio. Your game needs the same protocol to join; Steam takes care of updating it.

Is Dev Test Trio online, and how reliable is it?

Offline at the moment, Dev Test Trio was last seen 20 days 9 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 9 October 2026.

Where is Dev Test Trio located?

The region code is fra, and Dev Test Trio publishes no region. Rust Population does not look up where the machine stands; it shows where the server says it is. 102.132.245.88:27916 is where it lives.

How to join

How do I join Dev Test Trio?

To connect directly, open Rust's console with F1 and type client.connect 102.132.245.88:27916; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as gmrust,ptnone,cs167231,$rfra,ts3,^z,mp1,v2634,stok,ts3

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players The server has 1 slots.
ts3
Group limit Teams can have no more than 3 players.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs167231
Build The game build is 167231.
ptnone
Networking You will find the network layer set to 'none'.
$rfra
Region code You will find fra as the region code.

Mods and access

^z
Modded Plugins or settings change the game; it is listed under Modded.

Other

stok
Custom tag A plugin or the owner set this tag; it is not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.