Rust PopulationField survey · Rust servers
Observing 51,358 players 11,704 servers 3,284 with someone on 140 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,409habitat unknownfirst seen 13 Sep 2026

draatman's Rust server

Online 102.208.239.57:28015 checked 13m ago

Measurements

Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,409
top 69%
Last wipe
11d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct10 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

13.1 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 16 OctThu 15 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 06:42 UTC11d ago 0 – running 0
Thu 15 Oct, 19:06 UTC12d ago 0 – 0.5 days 0
Fri 2 Oct, 16:16 UTC25d ago 0 – 13.1 days 0
Tue 15 Sep, 20:19 UTC42d ago 0 – 16.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does draatman's Rust server rank against other Rust servers?

By player hours over the last seven days, draatman's Rust server places at #15,409, within the top 69% of ranked servers.

How busy is draatman's Rust server?

The count reads 0 players on draatman's Rust server, which has 100 slots. Counted over seven days: an average of 0 players.

Tags

What do the server tags on draatman's Rust server mean?

What the game's server browser reads from draatman's Rust server is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include draatman's Rust server?

draatman's Rust server appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe notes

What does wipe day look like on draatman's Rust server?

Averaged over recent wipes, 0 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in.

What is the wipe schedule on draatman's Rust server?

Irregular times are when draatman's Rust server wipes, which leaves no next wipe to predict. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 11 days 17 hours ago the current world was made.

Settings

Which map does draatman's Rust server run?

draatman's Rust server uses a map the game generates, procedural, at size 4,500 with seed 6738. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on draatman's Rust server?

No gather rate appears in the name of draatman's Rust server. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does draatman's Rust server run?

The setup is Rust network protocol 2635 and build 168909 on Linux for draatman's Rust server. The protocol must match for you to join, and Steam updates it for you.

Does draatman's Rust server run smoothly?

In the last 48 hours, it averaged 17 server fps, with a low of 6. The entity count reached 111,955: buildings, deployables and all other objects. The highest memory usage was 3,349 MB. What players experience as lag comes from low fps and a rising entity count.

Is draatman's Rust server online, and how reliable is it?

draatman's Rust server is up and running at the moment. About 6 hours ago, it restarted, according to its uptime. Over the last 7 full days, 82 of 168 hours were online, or 49%. The first sighting by Rust Population was on 13 September 2026.

Where is draatman's Rust server located?

A region is not published by draatman's Rust server. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 102.208.239.57:28015.

Getting in

How do I join draatman's Rust server?

To connect directly, open Rust's console with F1 and type client.connect 102.208.239.57:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players You can join up to 100 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build Game build: 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.