Rust PopulationField survey · Rust servers
Observing 67,217 players 11,710 servers 3,578 with someone on 111 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 16,608habitat unknownfirst seen 30 Sep 2026

Hyper Layer Test

Offline 102.209.116.71:28015 checked 27d ago

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#16,608
top 70%
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Hyper Layer Test rank against other Rust servers?

The last seven days of player hours place Hyper Layer Test at #16,608, within the top 70% of all ranked servers.

How busy is Hyper Layer Test?

We have no live count for Hyper Layer Test right now. It was last seen 27 days 2 hours ago.

Tags

What do the server tags on Hyper Layer Test mean?

These are the tags Hyper Layer Test publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Hyper Layer Test?

On Rust Population, Hyper Layer Test is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.

Wipe notes

What is the wipe schedule on Hyper Layer Test?

The record holds too few of Hyper Layer Test's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 27 days 19 hours ago.

Map and rules

Which map does Hyper Layer Test run?

The map on Hyper Layer Test is procedural, made by the game at size 3,500 from seed 1684990273. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on Hyper Layer Test?

No gather rate appears in the name of Hyper Layer Test. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does Hyper Layer Test run?

On Windows, Hyper Layer Test runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam updates it for you.

Is Hyper Layer Test online, and how reliable is it?

Offline at the moment, Hyper Layer Test was last seen 27 days 2 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 30 September 2026.

Where is Hyper Layer Test located?

No region is published by Hyper Layer Test. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 102.209.116.71:28015.

Getting in

How do I join Hyper Layer Test?

Open the console with F1 in Rust and enter client.connect 102.209.116.71:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://hyperlayer.net.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Your game needs the same version, protocol 2633, to join.
cs165217
Build The game build is 165217.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.