[AUS] Rust in Peace
Online 103.1.213.69:28015 checked 6m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 17 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:34 UTC FW27d ago | 10 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [AUS] Rust in Peace rank against other Rust servers?
By player hours over the last seven days, [AUS] Rust in Peace places at #3,783, within the top 17% of ranked servers.
How busy is [AUS] Rust in Peace?
Of its 50 slots, [AUS] Rust in Peace is using 1 right now. Averaged over seven days, it drew 1 players and reached a peak of 6. In the last 48 hours the peak hour came at 01:00 UTC, averaging 3 players.
Lists and tags
What do the server tags on [AUS] Rust in Peace mean?
The game's server browser reads the tags [AUS] Rust in Peace publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include [AUS] Rust in Peace?
On Rust Population, [AUS] Rust in Peace is filed under these lists: Oceania Rust servers, counted and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on [AUS] Rust in Peace?
The busiest point of its recent wipes averaged 10 players. 17 hours after the latest wipe the crowd peaked.
What is the wipe schedule on [AUS] Rust in Peace?
The force wipe is the only wipe [AUS] Rust in Peace takes, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 27 days 3 hours ago, that is how long the current world has stood.
Map and rules
Which map does [AUS] Rust in Peace run?
[AUS] Rust in Peace uses a map the game generates, procedural, at size 4,750 with seed 156157. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on [AUS] Rust in Peace?
No gather rate appears in the name of [AUS] Rust in Peace. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does [AUS] Rust in Peace run?
Rust network protocol 2635 and build 168909 on Windows is what [AUS] Rust in Peace uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does [AUS] Rust in Peace run smoothly?
It ran at 70 server fps on average over the last 48 hours, and never went below 54. The entity count reached 158,838: buildings, deployables and all other objects. The highest memory usage was 4,105 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is [AUS] Rust in Peace online, and how reliable is it?
You will find [AUS] Rust in Peace online now. About 3 hours ago, it restarted, according to its uptime. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is [AUS] Rust in Peace located?
The name of [AUS] Rust in Peace points to Oceania, though it publishes no region tag. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 103.1.213.69:28015.
Getting in
How do I join [AUS] Rust in Peace?
Open the console with F1 in Rust and enter client.connect 103.1.213.69:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. For more, visit its website: https://discord.com/invite/ZauXSQXDFq.