Rust PopulationField survey · Rust servers
Observing 40,450 players 11,620 servers 3,014 with someone on 92 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 2,110OCfirst seen 13 Sep 2026

[AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly

Online OC 103.107.196.38:28015 checked 8m ago

biweekly wipes vanillacarbon

Measurements

Players now
4/ 50
= 1 player
8% full
7-day average
2
peak 7
Rank
#2,110
top 9% · #56 in OC
Last wipe
12d ago
biweekly schedule
Next wipe
8d 11h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0246808:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

01020304008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 9% of all ranked servers, top 27% in OC. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
9
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 7

Coming wipes

8d 11h
Thu 5 Nov, 19:00 UTC
FW
15d 11h
Thu 12 Nov, 18:58 UTC
36d 11h
Thu 3 Dec, 19:00 UTC
FW
43d 11h
Thu 10 Dec, 18:58 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 18 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:58 UTC12d ago 9 – running 0
Thu 1 Oct, 18:02 UTC FW26d ago 10 halved by day 6 14 days 1
Thu 17 Sep, 18:14 UTC40d ago 9 halved by day 8 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly rank against other Rust servers?

Seven-day player hours put [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly at #2,110, or #56 in Oceania, inside the top 9% of all ranked servers.

How busy is [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly?

The count reads 4 players on [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly, which has 50 slots. Averaged over seven days, it drew 2 players and reached a peak of 7. Look at the last 48 hours and 11:00 UTC stands out: it averaged 7 players.

Lists and tags

What do the server tags on [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly mean?

These are the tags [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly publishes, as read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^b (Biweekly): A wipe happens once a fortnight; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^y (Carbon): Carbon provides the plugin framework here; OC (Oceania): Its place in the server browser is under Oceania. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly?

[AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly appears among the Rust Population lists that follow: Oceania Rust servers, counted, Community servers, field-listed and Vanilla Rust servers, counted. These are the filters it appears under when you browse the list: Region: Oceania; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Wipe schedule

What does wipe day look like on [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly?

Averaged over recent wipes, 9 players were counted at the busiest point. 18 hours after the latest wipe the crowd peaked. In 0% of recent wipes, half the peak was held until the next wipe. The crowd dropped below half by day 7 when it did not hold.

What is the wipe schedule on [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly?

[AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly follows a wipe rhythm of every 4 weeks on Thursday at 18:58 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 12 days 12 hours ago. A wipe every two weeks is what the tags publish.

Map and rules

Which map does [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly run?

[AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly uses a map the game generates, procedural, at size 4,500 with seed 1337. You can look at it on RustMaps from this page: size and seed determine the map. You will see the map named Custom Map.

What are the rules and settings on [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly?

Nothing in [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. You will find Carbon running as plugins. Vanilla is the label it uses: no kits, no rate changes, no rules added: the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly run?

On Windows, [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.

Does [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly run smoothly?

In the last 48 hours, it averaged 30 server fps, with a low of 30. Up to 164,817 entities were present, counting buildings, deployables and everything else. Up to 4,205 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.

Is [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly online, and how reliable is it?

[AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly is up and running at the moment. Judging by the uptime it reports, the last restart was about 11 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly located?

With its OC tag, [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly places itself in Oceania. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 103.107.196.38:28015.

Getting in

How do I join [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly?

Either enter client.connect 103.107.196.38:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://discord.com/invite/4CaaC3eQwq.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^y,^b,^v,OC,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players 50 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Wipe schedule

^b
Biweekly A wipe happens once a fortnight.

Difficulty

^v
Vanilla No kits, no rate changes, no rules added: the game as Facepunch ships it.

Mods and access

^y
Carbon Carbon provides the plugin framework here.

Region

OC
Oceania Its place in the server browser is under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.