woshinidie
Offline 103.15.236.226:28015 checked 39d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does woshinidie rank against other Rust servers?
Over the past week it ranks #15,490 for player hours, which puts woshinidie in the top 69% of all ranked servers.
How busy is woshinidie?
At this count woshinidie is offline, with its last sighting 39 days 4 hours ago.
Lists and tags
What do the server tags on woshinidie mean?
The game's server browser reads the tags woshinidie publishes: gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): The server has 30 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs163207 (Build): Game build: 163207; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include woshinidie?
These Rust Population lists include woshinidie: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on woshinidie?
Its rhythm cannot be told yet: too few of woshinidie's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 53 days 5 hours ago, that is how long the current world has stood.
Map and rules
Which map does woshinidie run?
The map on woshinidie is procedural, made by the game at size 4,000 from seed 50000. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on woshinidie?
The name tells you nothing about gather rates: woshinidie states none. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does woshinidie run?
On Linux, woshinidie runs Rust network protocol 2633 and build 163207. Your game needs the same protocol to join; Steam takes care of updating it.
Is woshinidie online, and how reliable is it?
Currently offline, woshinidie was last seen 39 days 4 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is woshinidie located?
Nothing published by woshinidie states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 103.15.236.226:28015 is where it lives.
Getting in
How do I join woshinidie?
Either enter client.connect 103.15.236.226:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.