Project Z 3X
Online 103.15.237.143:23826 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 1 November, 03:51 UTC, in 2d 11h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 26 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 03:51 UTC25d ago | 3 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Project Z 3X rank against other Rust servers?
By player hours over the last seven days, Project Z 3X places at #15,024, within the top 67% of ranked servers.
How busy is Project Z 3X?
Project Z 3X holds 0 players at the moment, out of 75 slots. Averaged over seven days, it drew 0 players and reached a peak of 1. In the last 48 hours the peak hour came at 13:00 UTC, averaging 0 players.
Tags
What do the server tags on Project Z 3X mean?
These are the tags Project Z 3X publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp75 (Max players): 75 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks the server wipes; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Project Z 3X?
Project Z 3X appears among the Rust Population lists that follow: 3x Rust servers, counted live and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 3x.
Wipe schedule
What does wipe day look like on Project Z 3X?
The busiest point of its recent wipes averaged 3 players. 26 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Project Z 3X?
The prediction follows its tag, since too few of Project Z 3X's wipes are on record to confirm the schedule. A wipe is due on Sunday 1 November at 03:51 UTC, the next one. The world it runs now dates from 25 days 12 hours ago. The tags carry an every-two-weeks wipe schedule.
Map and rules
Which map does Project Z 3X run?
A procedural map of size 3,000 from seed 13698755, generated by the game, is in use on Project Z 3X. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Project Z 3X?
You gather at 3x on Project Z 3X, to judge by the name. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Project Z 3X run?
The setup is Rust network protocol 2635 and build 168909 on Linux for Project Z 3X. The protocol must match for you to join, and Steam updates it for you.
Does Project Z 3X run smoothly?
In the last 48 hours, it averaged 200 server fps, with a low of 158. Entities peaked at 47,412, including buildings, deployables and everything else. Memory use peaked at 4,486 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Project Z 3X online, and how reliable is it?
Right now, Project Z 3X is online. The uptime it reports suggests a restart roughly 5 days 14 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 3 October 2026.
Where is Project Z 3X located?
No region is published by Project Z 3X. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 103.15.237.143:23826.
Getting in
How do I join Project Z 3X?
Either enter client.connect 103.15.237.143:23826 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.