Rust PopulationField survey · Rust servers
Observing 41,782 players 11,662 servers 2,976 with someone on 89 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 5,262habitat unknownfirst seen 30 Sep 2026

[AU]ICC Community Server|5x|Free Mini Spawn

Online 103.15.237.162:28015 checked 9m ago

5x quad moddedoxidepve

Measurements

Players now
1/ 75
= 1 player
1% full
7-day average
0
peak 3
Rank
#5,262
top 24%
Last wipe
25d ago
no schedule published
Next wipe
8d 16h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0123403:0012:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608003:0012:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct11 Oct17 Oct22 Oct28 Oct

Top 24% of all ranked servers, and #331 of the quad servers (top 40%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe · high confidence

2
wipe-day peak
players, last three wipes

Coming wipes

8d 16h
Thu 5 Nov, 19:00 UTC
FW
36d 16h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:29 UTC25d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [AU]ICC Community Server|5x|Free Mini Spawn rank against other Rust servers?

The last seven days of player hours place [AU]ICC Community Server|5x|Free Mini Spawn at #5,262, within the top 24% of all ranked servers. It places #331 among servers of the quad kind.

How busy is [AU]ICC Community Server|5x|Free Mini Spawn?

The count reads 1 players on [AU]ICC Community Server|5x|Free Mini Spawn, which has 75 slots. We counted an average of 0 players in the past week, with 3 at the busiest. The busiest hour in the last 48 was 07:00 UTC, when an average of 3 players were on.

Tags

What do the server tags on [AU]ICC Community Server|5x|Free Mini Spawn mean?

These are the tags [AU]ICC Community Server|5x|Free Mini Spawn publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp75 (Max players): 75 slots are available; ts4 (Group limit): The team limit is 4; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include [AU]ICC Community Server|5x|Free Mini Spawn?

[AU]ICC Community Server|5x|Free Mini Spawn appears among the Rust Population lists that follow: 5x Rust server population, Oceania Rust servers, counted, Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Gather rate: 5x.

Wipe schedule

What does wipe day look like on [AU]ICC Community Server|5x|Free Mini Spawn?

The busiest point of its recent wipes averaged 2 players. Peak came 2 hours into the latest wipe.

What is the wipe schedule on [AU]ICC Community Server|5x|Free Mini Spawn?

[AU]ICC Community Server|5x|Free Mini Spawn wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 25 days 18 hours ago the current world was made.

Map and rules

Which map does [AU]ICC Community Server|5x|Free Mini Spawn run?

[AU]ICC Community Server|5x|Free Mini Spawn uses a map the game generates, procedural, at size 4,500 with seed 1. The map follows from its size and seed, and RustMaps shows it from this page. You will see the map named Custom Map.

What are the rules and settings on [AU]ICC Community Server|5x|Free Mini Spawn?

The name says it: gathering is multiplied 5x on [AU]ICC Community Server|5x|Free Mini Spawn. The cap on groups is 4 players (quad). pve is what it runs, no player combat. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does [AU]ICC Community Server|5x|Free Mini Spawn run?

Rust network protocol 2635 and build 168909 on Linux is what [AU]ICC Community Server|5x|Free Mini Spawn uses. Steam updates your game automatically, but you need the same protocol to join.

Does [AU]ICC Community Server|5x|Free Mini Spawn run smoothly?

The last 48 hours saw an average of 60 server fps, with 60 as the lowest. Entities peaked at 124,539, including buildings, deployables and everything else. Memory use peaked at 5,843 MB. What players experience as lag comes from low fps and a rising entity count.

Is [AU]ICC Community Server|5x|Free Mini Spawn online, and how reliable is it?

[AU]ICC Community Server|5x|Free Mini Spawn is up and running at the moment. About 5 hours ago, it restarted, according to its uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. It was first seen by Rust Population on 30 September 2026.

Where is [AU]ICC Community Server|5x|Free Mini Spawn located?

The name of [AU]ICC Community Server|5x|Free Mini Spawn points to Oceania, though it publishes no region tag. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 103.15.237.162:28015.

Getting in

How do I join [AU]ICC Community Server|5x|Free Mini Spawn?

To connect directly, open Rust's console with F1 and type client.connect 103.15.237.162:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://discord.com/invite/pEbPD7sKKF.

Key to its markings

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp75
Max players 75 slots are available.
ts4
Group limit The team limit is 4.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Gameplay

^p
PvE The danger is the world, not other players: players do not fight each other.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.