nagol's evil lair
Online 103.15.237.173:25726 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 09:11 UTC5d ago | 3 | – | running | 0 |
| Thu 22 Oct, 10:37 UTC7d ago | 3 | – | 1.9 days | 3 |
| Thu 22 Oct, 02:42 UTC7d ago | 3 | – | 0.3 days | 3 |
| Wed 21 Oct, 10:00 UTC8d ago | 3 | – | 0.7 days | 3 |
| Tue 20 Oct, 07:39 UTC9d ago | 3 | – | 1.1 days | 2 |
| Sun 18 Oct, 01:44 UTC11d ago | 3 | halved by day 1 | 2.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does nagol's evil lair rank against other Rust servers?
The last seven days of player hours place nagol's evil lair at #7,149, within the top 32% of all ranked servers.
How busy is nagol's evil lair?
nagol's evil lair holds 0 players at the moment, out of 40 slots. We counted an average of 0 players in the past week, with 3 at the busiest.
Tags
What do the server tags on nagol's evil lair mean?
These are the tags nagol's evil lair publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): You can join up to 40 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include nagol's evil lair?
nagol's evil lair appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Wipe notes
What does wipe day look like on nagol's evil lair?
The busiest point of its recent wipes averaged 3 players. The crowd on the latest wipe peaked 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In those that did not hold, the fall below half came by day 1.
What is the wipe schedule on nagol's evil lair?
No next wipe can be predicted for nagol's evil lair, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 5 days 8 hours ago.
Map and rules
Which map does nagol's evil lair run?
A procedural map of size 1,400 from seed 1, generated by the game, is in use on nagol's evil lair. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on nagol's evil lair?
The name tells you nothing about gather rates: nagol's evil lair states none. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does nagol's evil lair run?
The setup is Rust network protocol 2635 and build 168909 on Linux for nagol's evil lair. Your game needs the same protocol to join; Steam takes care of updating it.
Does nagol's evil lair run smoothly?
In the last 48 hours, it averaged 239 server fps, with a low of 232. Entities peaked at 9,253, including buildings, deployables and everything else. The highest memory usage was 2,619 MB. What players experience as lag comes from low fps and a rising entity count.
Is nagol's evil lair online, and how reliable is it?
Right now, nagol's evil lair is online. The uptime it reports suggests a restart roughly 3 days 2 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 18 October 2026.
Where is nagol's evil lair located?
No region is published by nagol's evil lair. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 103.15.237.173:25726.
How to join
How do I join nagol's evil lair?
Either enter client.connect 103.15.237.173:25726 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.