Rust PopulationField survey · Rust servers
Observing 63,058 players 11,725 servers 3,296 with someone on 188 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 6,051OCfirst seen 13 Sep 2026

[AU] Rustovia - 2x Solo/Duo

Online OC 103.15.237.236:28015 checked 9m ago

2x biweekly wipes moddedoxide

Measurements

Players now
0/ 100
0% full
7-day average
0
peak 2
Rank
#6,051
top 27% · #134 in OC
Last wipe
13d ago
biweekly schedule
Next wipe
30m
Fri 30 Oct, 00:40 UTC
Obs. 1 · sightings

Players

AveragePeak
0123401:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608001:0010:0020:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 27% of all ranked servers, top 62% in OC. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 00:40 UTC, in 30m. Its biweekly schedule tag · low confidence

13.8 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 6

Coming wipes

30m
Fri 30 Oct, 00:40 UTC
6d 18h
Thu 5 Nov, 19:00 UTC
FW
14d 0h
Fri 13 Nov, 00:40 UTC
28d 0h
Fri 27 Nov, 00:40 UTC
34d 18h
Thu 3 Dec, 19:00 UTC
FW
42d 0h
Fri 11 Dec, 00:40 UTC

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctFri 18 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 10 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 00:40 UTC13d ago 5 – running 0
Thu 1 Oct, 23:09 UTC FW28d ago 3 halved by day 4 14.1 days 0
Fri 18 Sep, 11:40 UTC41d ago 3 halved by day 8 13.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does [AU] Rustovia - 2x Solo/Duo rank against other Rust servers?

[AU] Rustovia - 2x Solo/Duo ranks #6,051 on seven-day player hours, #134 in Oceania, and sits in the top 27% of all ranked servers.

How busy is [AU] Rustovia - 2x Solo/Duo?

The count reads 0 players on [AU] Rustovia - 2x Solo/Duo, which has 100 slots. We counted an average of 0 players in the past week, with 2 at the busiest.

Tags

What do the server tags on [AU] Rustovia - 2x Solo/Duo mean?

These are the tags [AU] Rustovia - 2x Solo/Duo publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts6 (Group limit): Teams can have no more than 6 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^b (Biweekly): A wipe happens once a fortnight; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; OC (Oceania): Its place in the server browser is under Oceania; rustmaps (Custom tag): The owner or a plugin applied this tag, which is not standard Rust. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include [AU] Rustovia - 2x Solo/Duo?

On Rust Population, [AU] Rustovia - 2x Solo/Duo is filed under these lists: 2x Rust servers: the live count, Oceania Rust servers, counted and Modded Rust servers, counted. Filter the server list by Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x and it will show up.

Wipe schedule

What does wipe day look like on [AU] Rustovia - 2x Solo/Duo?

Averaged over recent wipes, 4 players were counted at the busiest point. The crowd on the latest wipe peaked 10 hours in. In 0% of recent wipes, half the peak was held until the next wipe. By day 6 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on [AU] Rustovia - 2x Solo/Duo?

The prediction follows its tag, since too few of [AU] Rustovia - 2x Solo/Duo's wipes are on record to confirm the schedule. On Friday 30 October at 00:40 UTC its next wipe is due. Counted from 13 days 23 hours ago, that is how long the current world has stood. A wipe every two weeks is what the tags publish.

Map and rules

Which map does [AU] Rustovia - 2x Solo/Duo run?

The map on [AU] Rustovia - 2x Solo/Duo is custom, size 4,250. You can download its published map file from this page.

What are the rules and settings on [AU] Rustovia - 2x Solo/Duo?

You gather at 2x on [AU] Rustovia - 2x Solo/Duo, to judge by the name. The group limit is 6 players. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does [AU] Rustovia - 2x Solo/Duo run?

On Linux, [AU] Rustovia - 2x Solo/Duo runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.

Does [AU] Rustovia - 2x Solo/Duo run smoothly?

In the last 48 hours, it averaged 60 server fps, with a low of 58. The entity count reached 123,828: buildings, deployables and all other objects. The highest memory usage was 6,050 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is [AU] Rustovia - 2x Solo/Duo online, and how reliable is it?

Right now, [AU] Rustovia - 2x Solo/Duo is online. Judging by the uptime it reports, the last restart was about 2 hours ago. It was up 85% of the time over the last 7 full days, 143 out of 168 hours. It was first seen by Rust Population on 13 September 2026.

Where is [AU] Rustovia - 2x Solo/Duo located?

With its OC tag, [AU] Rustovia - 2x Solo/Duo places itself in Oceania. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 103.15.237.236:28015.

Getting in

How do I join [AU] Rustovia - 2x Solo/Duo?

Either enter client.connect 103.15.237.236:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://discord.com/invite/Rustovia.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,OC,gmrust,cs168909,ts6,^o^z,rustmaps

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 slots are available.
ts6
Group limit Teams can have no more than 6 players.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly A wipe happens once a fortnight.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Region

OC
Oceania Its place in the server browser is under Oceania.

Other

rustmaps
Custom tag The owner or a plugin applied this tag, which is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.