Eternal AU 2x - Pre-Server
Offline OC 103.193.81.106:28030 checked 20d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, top 90% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 06:56 UTC21d ago | 4 | – | running | 0 |
| Mon 5 Oct, 09:12 UTC24d ago | 1 | held half | 2.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Eternal AU 2x - Pre-Server rank against other Rust servers?
Eternal AU 2x - Pre-Server ranks #15,842 on seven-day player hours, #194 in Oceania, and sits in the top 72% of all ranked servers.
How busy is Eternal AU 2x - Pre-Server?
We have no live count for Eternal AU 2x - Pre-Server right now. It was last seen 20 days 6 hours ago.
Tags
What do the server tags on Eternal AU 2x - Pre-Server mean?
What the game's server browser reads from Eternal AU 2x - Pre-Server is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts12 (Group limit): The team limit is 12; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167058 (Build): Game build: 167058; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks the server wipes; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game; OC (Oceania): Its place in the server browser is under Oceania; oxidation (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Eternal AU 2x - Pre-Server?
Eternal AU 2x - Pre-Server appears among the Rust Population lists that follow: 2x Rust servers: the live count, Oceania Rust servers, counted and Modded Rust servers, counted. Filter the server list by Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x and it will show up.
Wipe notes
What does wipe day look like on Eternal AU 2x - Pre-Server?
Averaged over recent wipes, 2 players were counted at the busiest point. 4 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Eternal AU 2x - Pre-Server?
Its tag sets the prediction: too few of Eternal AU 2x - Pre-Server's wipes are on record to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Counted from 21 days 21 hours ago, that is how long the current world has stood. A wipe every two weeks is what the tags publish.
Settings
What are the rules and settings on Eternal AU 2x - Pre-Server?
You gather at 2x on Eternal AU 2x - Pre-Server, to judge by the name. Up to 12 players can team together. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Eternal AU 2x - Pre-Server run?
The setup is Rust network protocol 2634 and build 167058 on Linux for Eternal AU 2x - Pre-Server. The protocol must match for you to join, and Steam updates it for you.
Is Eternal AU 2x - Pre-Server online, and how reliable is it?
We last saw Eternal AU 2x - Pre-Server 20 days 6 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 5 October 2026.
Where is Eternal AU 2x - Pre-Server located?
By its OC tag, Eternal AU 2x - Pre-Server says it is in Oceania. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 103.193.81.106:28030.
Getting in
How do I join Eternal AU 2x - Pre-Server?
To connect directly, open Rust's console with F1 and type client.connect 103.193.81.106:28030; or press Launch Rust on this page and Steam opens Rust and joins for you.