Deathmaker1
Offline 103.205.29.137:28015 checked 34d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Deathmaker1 rank against other Rust servers?
By player hours over the last seven days, Deathmaker1 places at #13,835, within the top 61% of ranked servers.
How busy is Deathmaker1?
We have no live count for Deathmaker1 right now. It was last seen 34 days 8 hours ago.
Tags
What do the server tags on Deathmaker1 mean?
The game's server browser reads the tags Deathmaker1 publishes: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): You can join up to 2 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs165747 (Build): Game build: 165747; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Deathmaker1?
On Rust Population, Deathmaker1 is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Deathmaker1?
Too few wipes are on record for Deathmaker1 to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 34 days 9 hours ago.
Settings
Which map does Deathmaker1 run?
The map on Deathmaker1 is procedural, made by the game.
What are the rules and settings on Deathmaker1?
Nothing in Deathmaker1's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Deathmaker1 run?
Rust network protocol 2634 and build 165747 on Windows is what Deathmaker1 uses. The protocol must match for you to join, and Steam updates it for you.
Is Deathmaker1 online, and how reliable is it?
Offline at the moment, Deathmaker1 was last seen 34 days 8 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 25 September 2026.
Where is Deathmaker1 located?
A region is not published by Deathmaker1. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 103.205.29.137:28015 is where it lives.
How to join
How do I join Deathmaker1?
Open the console with F1 in Rust and enter client.connect 103.205.29.137:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.