RustAge
Offline 103.206.105.82:28015 checked 19d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RustAge rank against other Rust servers?
By player hours over the last seven days, RustAge places at #15,789, within the top 72% of ranked servers.
How busy is RustAge?
We have no live count for RustAge right now. It was last seen 19 days 4 hours ago.
Tags
What do the server tags on RustAge mean?
These are the tags RustAge publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server has 5 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2631 (Protocol): To join, your game must match protocol 2631; cs158240 (Build): Game build: 158240; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include RustAge?
On Rust Population, RustAge is filed under these lists: Community servers, field-listed and Vanilla Rust servers, counted. Look for it under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on RustAge?
Its rhythm cannot be told yet: too few of RustAge's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 91 days 21 hours ago, that is how long the current world has stood.
Map and rules
Which map does RustAge run?
A procedural map, generated by the game, is in use on RustAge.
What are the rules and settings on RustAge?
Nothing in RustAge's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. By its own description it is vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does RustAge run?
Rust network protocol 2631 and build 158240 on Linux is what RustAge uses. Steam updates your game automatically, but you need the same protocol to join.
Is RustAge online, and how reliable is it?
Offline at the moment, RustAge was last seen 19 days 4 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 30 September 2026.
Where is RustAge located?
No region is published by RustAge. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 103.206.105.82:28015.
How to join
How do I join RustAge?
Either enter client.connect 103.206.105.82:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.