Rust PopulationField survey · Rust servers
Observing 38,590 players 11,700 servers 2,938 with someone on 91 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 12,012habitat unknownfirst seen 25 Oct 2026

okasha_server

Offline 103.206.38.221:28015 checked 3d ago

Measurements

Players now
0/ 10
0% full
7-day average
1
peak 1
Rank
#12,012
top 54%
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 18:40 UTC12d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does okasha_server rank against other Rust servers?

By player hours over the last seven days, okasha_server places at #12,012, within the top 54% of ranked servers.

How busy is okasha_server?

We have no live count for okasha_server right now. It was last seen 3 days 5 hours ago. We counted an average of 1 players in the past week, with 1 at the busiest.

Tags

What do the server tags on okasha_server mean?

These are the tags okasha_server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include okasha_server?

These Rust Population lists include okasha_server: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe schedule

What is the wipe schedule on okasha_server?

Its rhythm cannot be told yet: too few of okasha_server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 12 days 7 hours ago, that is how long the current world has stood.

Map and rules

Which map does okasha_server run?

The map on okasha_server is procedural, made by the game.

What are the rules and settings on okasha_server?

No gather rate appears in the name of okasha_server. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does okasha_server run?

Rust network protocol 2635 and build 168909 on Windows is what okasha_server uses. Steam updates your game automatically, but you need the same protocol to join.

Is okasha_server online, and how reliable is it?

Offline at the moment, okasha_server was last seen 3 days 5 hours ago. Over the last 3 full days, 0 of 72 hours were online, or 0%. On 25 October 2026, Rust Population saw it for the first time.

Where is okasha_server located?

No region is published by okasha_server. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 103.206.38.221:28015.

Getting in

How do I join okasha_server?

Open the console with F1 in Rust and enter client.connect 103.206.38.221:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.