Rust PopulationField survey · Rust servers
Observing 104,326 players 11,886 servers 3,964 with someone on 514 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 14,669habitat unknownfirst seen 1 Oct 2026

[SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0)

Offline 103.212.136.191:28015 checked 27d ago

oxide

Measurements

Players now
1/ 100
= 1 player
1% full
7-day average
0
peak –
Rank
#14,669
top 64%
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct4 Oct6 Oct7 Oct9 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.3 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 12:00 UTC27d ago 1 – running 0
Fri 2 Oct, 05:43 UTC27d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0) rank against other Rust servers?

Over the past week it ranks #14,669 for player hours, which puts [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0) in the top 64% of all ranked servers.

How busy is [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0)?

We have no live count for [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0) right now. It was last seen 27 days 6 hours ago.

Lists and tags

What do the server tags on [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0) mean?

What the game's server browser reads from [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0) is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166586 (Build): This server runs game build 166586; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0)?

These Rust Population lists include [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0): Community servers, field-listed. Look for it under these filters on the server list: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0)?

Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in.

What is the wipe schedule on [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0)?

Its rhythm cannot be told yet: too few of [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0)'s wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 27 days 7 hours ago the current world was made.

Settings

What are the rules and settings on [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0)?

Nothing in [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0)'s name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0) run?

On Linux, [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0) runs Rust network protocol 2634 and build 166586. Your game needs the same protocol to join; Steam takes care of updating it.

Is [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0) online, and how reliable is it?

Offline at the moment, [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0) was last seen 27 days 6 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 1 October 2026, Rust Population saw it for the first time.

Where is [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0) located?

No region tag comes from [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0), but the name points to Asia. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 103.212.136.191:28015 is where it lives.

Getting in

How do I join [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0)?

Open the console with F1 in Rust and enter client.connect 103.212.136.191:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server has 100 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs166586
Build This server runs game build 166586.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.