Rust PopulationField survey · Rust servers
Observing 60,383 players 11,716 servers 3,374 with someone on 178 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 12,720habitat unknownfirst seen 25 Sep 2026

[SEA/IND] Badnaam 2.0

Offline 103.212.136.191:28015 checked 30d ago

oxide

Measurements

Players now
2/ 100
= 1 player
2% full
7-day average
0
peak –
Rank
#12,720
top 53%
Last wipe
33d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep27 Sep29 Sep1 Oct3 Oct5 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [SEA/IND] Badnaam 2.0 rank against other Rust servers?

By player hours over the last seven days, [SEA/IND] Badnaam 2.0 places at #12,720, within the top 53% of ranked servers.

How busy is [SEA/IND] Badnaam 2.0?

At this count [SEA/IND] Badnaam 2.0 is offline, with its last sighting 30 days 10 hours ago.

Tags

What do the server tags on [SEA/IND] Badnaam 2.0 mean?

These are the tags [SEA/IND] Badnaam 2.0 publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include [SEA/IND] Badnaam 2.0?

On Rust Population, [SEA/IND] Badnaam 2.0 is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on [SEA/IND] Badnaam 2.0?

Too few wipes are on record for [SEA/IND] Badnaam 2.0 to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 33 days 22 hours ago.

Map and rules

What are the rules and settings on [SEA/IND] Badnaam 2.0?

No gather rate appears in the name of [SEA/IND] Badnaam 2.0. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does [SEA/IND] Badnaam 2.0 run?

The setup is Rust network protocol 2633 and build 165217 on Linux for [SEA/IND] Badnaam 2.0. Your game needs the same protocol to join; Steam takes care of updating it.

Is [SEA/IND] Badnaam 2.0 online, and how reliable is it?

We last saw [SEA/IND] Badnaam 2.0 30 days 10 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 25 September 2026.

Where is [SEA/IND] Badnaam 2.0 located?

Nothing in the tags says where [SEA/IND] Badnaam 2.0 is, but its name points to Asia. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 103.212.136.191:28015.

How to join

How do I join [SEA/IND] Badnaam 2.0?

Either enter client.connect 103.212.136.191:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are available.
ts8
Group limit 8 per team is the default limit.
v2633
Protocol The protocol is 2633; a different version will not connect.
cs165217
Build Game build: 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.