[SEA/IND] Badnaam 2.0
Offline 103.212.136.191:28015 checked 30d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [SEA/IND] Badnaam 2.0 rank against other Rust servers?
By player hours over the last seven days, [SEA/IND] Badnaam 2.0 places at #12,720, within the top 53% of ranked servers.
How busy is [SEA/IND] Badnaam 2.0?
At this count [SEA/IND] Badnaam 2.0 is offline, with its last sighting 30 days 10 hours ago.
Tags
What do the server tags on [SEA/IND] Badnaam 2.0 mean?
These are the tags [SEA/IND] Badnaam 2.0 publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include [SEA/IND] Badnaam 2.0?
On Rust Population, [SEA/IND] Badnaam 2.0 is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on [SEA/IND] Badnaam 2.0?
Too few wipes are on record for [SEA/IND] Badnaam 2.0 to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 33 days 22 hours ago.
Map and rules
What are the rules and settings on [SEA/IND] Badnaam 2.0?
No gather rate appears in the name of [SEA/IND] Badnaam 2.0. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does [SEA/IND] Badnaam 2.0 run?
The setup is Rust network protocol 2633 and build 165217 on Linux for [SEA/IND] Badnaam 2.0. Your game needs the same protocol to join; Steam takes care of updating it.
Is [SEA/IND] Badnaam 2.0 online, and how reliable is it?
We last saw [SEA/IND] Badnaam 2.0 30 days 10 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 25 September 2026.
Where is [SEA/IND] Badnaam 2.0 located?
Nothing in the tags says where [SEA/IND] Badnaam 2.0 is, but its name points to Asia. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 103.212.136.191:28015.
How to join
How do I join [SEA/IND] Badnaam 2.0?
Either enter client.connect 103.212.136.191:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.