Survivors 10x - Local Development
Offline 103.214.46.128:28015 checked 5d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Survivors 10x - Local Development rank against other Rust servers?
Over the past week it ranks #15,349 for player hours, which puts Survivors 10x - Local Development in the top 69% of all ranked servers.
How busy is Survivors 10x - Local Development?
We have no live count for Survivors 10x - Local Development right now. It was last seen 5 days ago. Counted over seven days: an average of 0 players.
Tags
What do the server tags on Survivors 10x - Local Development mean?
What the game's server browser reads from Survivors 10x - Local Development is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Survivors 10x - Local Development?
Survivors 10x - Local Development appears among the Rust Population lists that follow: 10x Rust servers: where the population is and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.
Wipe schedule
What is the wipe schedule on Survivors 10x - Local Development?
Too few wipes are on record for Survivors 10x - Local Development to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 8 days 6 hours ago, that is how long the current world has stood.
Settings
Which map does Survivors 10x - Local Development run?
A procedural map, generated by the game, is in use on Survivors 10x - Local Development.
What are the rules and settings on Survivors 10x - Local Development?
Survivors 10x - Local Development advertises a 10x gather rate in its title. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Survivors 10x - Local Development run?
The setup is Rust network protocol 2635 and build 168909 on Windows for Survivors 10x - Local Development. Steam updates your game automatically, but you need the same protocol to join.
Is Survivors 10x - Local Development online, and how reliable is it?
We last saw Survivors 10x - Local Development 5 days ago, and it is offline now. It was up 1% of the time over the last 5 full days, 1 out of 120 hours. On 23 October 2026, Rust Population saw it for the first time.
Where is Survivors 10x - Local Development located?
A region is not published by Survivors 10x - Local Development. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 103.214.46.128:28015 is where it lives.
How to join
How do I join Survivors 10x - Local Development?
To connect directly, open Rust's console with F1 and type client.connect 103.214.46.128:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.