Rust PopulationField survey · Rust servers
Observing 41,069 players 11,703 servers 3,025 with someone on 98 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,349habitat unknownfirst seen 27 Sep 2026

CTZ

Online 103.248.200.165:28015 checked 7m ago

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,349
top 69%
Last wipe
25d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.3 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctWed 30 SepTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 19:35 UTC25d ago 0 – running 0
Wed 30 Sep, 03:23 UTC28d ago 0 – 3.7 days 0
Tue 29 Sep, 07:26 UTC29d ago 0 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does CTZ rank against other Rust servers?

The last seven days of player hours place CTZ at #15,349, within the top 69% of all ranked servers.

How busy is CTZ?

CTZ holds 0 players at the moment, out of 10 slots. We counted 0 players on average across the past week.

Tags

What do the server tags on CTZ mean?

The game's server browser reads the tags CTZ publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include CTZ?

These Rust Population lists include CTZ: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on CTZ?

The busiest point of its recent wipes averaged 0 players. Peak came 0 hours into the latest wipe.

What is the wipe schedule on CTZ?

There is no next wipe to predict: CTZ wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 25 days 6 hours ago, that is how long the current world has stood.

Map and rules

Which map does CTZ run?

A procedural map, generated by the game, is in use on CTZ.

What are the rules and settings on CTZ?

Nothing in CTZ's name says how gather works. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does CTZ run?

The setup is Rust network protocol 2634 and build 167781 on Windows for CTZ. Your game needs the same protocol to join; Steam takes care of updating it.

Is CTZ online, and how reliable is it?

Right now, CTZ is online. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 27 September 2026.

Where is CTZ located?

A region is not published by CTZ. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 103.248.200.165:28015.

Getting in

How do I join CTZ?

Either enter client.connect 103.248.200.165:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players You can join up to 10 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs167781
Build The game build is 167781.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.