[Local Server] All Welcome. [Bounty Hunters]
Offline 103.62.51.133:28065 checked 41d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [Local Server] All Welcome. [Bounty Hunters] rank against other Rust servers?
The last seven days of player hours place [Local Server] All Welcome. [Bounty Hunters] at #15,490, within the top 69% of all ranked servers.
How busy is [Local Server] All Welcome. [Bounty Hunters]?
[Local Server] All Welcome. [Bounty Hunters] is offline at this count; we last saw it 41 days 16 hours ago.
Tags
What do the server tags on [Local Server] All Welcome. [Bounty Hunters] mean?
These are the tags [Local Server] All Welcome. [Bounty Hunters] publishes, as read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs162929 (Build): This server runs game build 162929; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include [Local Server] All Welcome. [Bounty Hunters]?
[Local Server] All Welcome. [Bounty Hunters] appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on [Local Server] All Welcome. [Bounty Hunters]?
Too few wipes are on record for [Local Server] All Welcome. [Bounty Hunters] to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 55 days 11 hours ago.
Settings
Which map does [Local Server] All Welcome. [Bounty Hunters] run?
A procedural map of size 4,000 from seed 943551816, generated by the game, is in use on [Local Server] All Welcome. [Bounty Hunters]. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on [Local Server] All Welcome. [Bounty Hunters]?
Nothing in [Local Server] All Welcome. [Bounty Hunters]'s name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does [Local Server] All Welcome. [Bounty Hunters] run?
Rust network protocol 2633 and build 162929 on Windows is what [Local Server] All Welcome. [Bounty Hunters] uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is [Local Server] All Welcome. [Bounty Hunters] online, and how reliable is it?
We last saw [Local Server] All Welcome. [Bounty Hunters] 41 days 16 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 13 September 2026.
Where is [Local Server] All Welcome. [Bounty Hunters] located?
No region is published by [Local Server] All Welcome. [Bounty Hunters]. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 103.62.51.133:28065 is where it lives.
Getting in
How do I join [Local Server] All Welcome. [Bounty Hunters]?
To connect directly, open Rust's console with F1 and type client.connect 103.62.51.133:28065; or press Launch Rust on this page and Steam opens Rust and joins for you.