Rust PopulationField survey · Rust servers
Observing 82,944 players 11,853 servers 3,958 with someone on 166 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,672habitat unknownfirst seen 4 Oct 2026

[IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents

Offline 103.77.45.75:28015 checked 23d ago

2x moddedoxide

Measurements

Players now
0/ 14
0% full
7-day average
0
peak –
Rank
#15,672
top 70%
Last wipe
23d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 19:50 UTC23d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents rank against other Rust servers?

The last seven days of player hours place [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents at #15,672, within the top 70% of all ranked servers.

How busy is [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents?

At this count [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents is offline, with its last sighting 23 days ago.

Lists and tags

What do the server tags on [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents mean?

What the game's server browser reads from [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp14 (Max players): The server has 14 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents?

These Rust Population lists include [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents: 2x Rust servers: the live count and Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Wipe notes

What does wipe day look like on [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents?

The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in.

What is the wipe schedule on [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents?

Its rhythm cannot be told yet: too few of [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 23 days ago the current world was made.

Settings

Which map does [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents run?

[IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents uses a map the game generates: procedural.

What are the rules and settings on [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents?

The name says it: gathering is multiplied 2x on [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents run?

The setup is Rust network protocol 2634 and build 166586 on Windows for [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents. Your game needs the same protocol to join; Steam takes care of updating it.

Is [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents online, and how reliable is it?

Offline at the moment, [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents was last seen 23 days ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 4 October 2026.

Where is [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents located?

Nothing published by [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 103.77.45.75:28015.

Getting in

How do I join [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents?

Open the console with F1 in Rust and enter client.connect 103.77.45.75:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp14,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp14
Max players The server has 14 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must match protocol 2634.
cs166586
Build The game build is 166586.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.