Rust PopulationField survey · Rust servers
Observing 69,961 players 11,800 servers 3,675 with someone on 123 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 16,875habitat unknownfirst seen 16 Sep 2026

[SEA] RustCamp | 3x | Biweekly

Offline 103.94.238.201:28015 checked 29d ago

3x biweekly wipes moddedoxide

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#16,875
top 71%
Last wipe
43d ago
biweekly schedule
Next wipe
7d 21h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [SEA] RustCamp | 3x | Biweekly rank against other Rust servers?

The last seven days of player hours place [SEA] RustCamp | 3x | Biweekly at #16,875, within the top 71% of all ranked servers.

How busy is [SEA] RustCamp | 3x | Biweekly?

We have no live count for [SEA] RustCamp | 3x | Biweekly right now. It was last seen 29 days 7 hours ago.

Lists and tags

What do the server tags on [SEA] RustCamp | 3x | Biweekly mean?

What the game's server browser reads from [SEA] RustCamp | 3x | Biweekly is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs164530 (Build): This server runs game build 164530; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^b (Biweekly): Every two weeks the server wipes; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include [SEA] RustCamp | 3x | Biweekly?

These Rust Population lists include [SEA] RustCamp | 3x | Biweekly: 3x Rust servers, counted live and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 3x.

Wipe notes

What is the wipe schedule on [SEA] RustCamp | 3x | Biweekly?

The next wipe for [SEA] RustCamp | 3x | Biweekly is estimated from the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. The world it runs now dates from 43 days 11 hours ago. A wipe every two weeks is what the tags publish.

Map and rules

Which map does [SEA] RustCamp | 3x | Biweekly run?

[SEA] RustCamp | 3x | Biweekly uses a map the game generates, procedural, at size 3,500 with seed 12345. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on [SEA] RustCamp | 3x | Biweekly?

[SEA] RustCamp | 3x | Biweekly advertises a 3x gather rate in its title. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does [SEA] RustCamp | 3x | Biweekly run?

On Linux, [SEA] RustCamp | 3x | Biweekly runs Rust network protocol 2633 and build 164530. Steam updates your game automatically, but you need the same protocol to join.

Is [SEA] RustCamp | 3x | Biweekly online, and how reliable is it?

Currently offline, [SEA] RustCamp | 3x | Biweekly was last seen 29 days 7 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 16 September 2026, Rust Population saw it for the first time.

Where is [SEA] RustCamp | 3x | Biweekly located?

The name of [SEA] RustCamp | 3x | Biweekly points to Asia, though it publishes no region tag. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 103.94.238.201:28015.

How to join

How do I join [SEA] RustCamp | 3x | Biweekly?

Open the console with F1 in Rust and enter client.connect 103.94.238.201:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^b,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players You can join up to 50 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2633
Protocol The protocol is 2633; a different version will not connect.
cs164530
Build This server runs game build 164530.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.