Rust PopulationField survey · Rust servers
Observing 63,580 players 11,733 servers 3,313 with someone on 197 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 16,614habitat unknownfirst seen 25 Sep 2026

RustAudioAI - Staging Test

Offline 104.12.255.21:28115 checked 28d ago

Measurements

Players now
0/ 8
0% full
7-day average
0
peak –
Rank
#16,614
top 70%
Last wipe
34d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep28 Sep30 Sep3 Oct5 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 21:09 UTC34d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does RustAudioAI - Staging Test rank against other Rust servers?

The last seven days of player hours place RustAudioAI - Staging Test at #16,614, within the top 70% of all ranked servers.

How busy is RustAudioAI - Staging Test?

At this count RustAudioAI - Staging Test is offline, with its last sighting 28 days 15 hours ago.

Tags

What do the server tags on RustAudioAI - Staging Test mean?

What the game's server browser reads from RustAudioAI - Staging Test is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp8 (Max players): You can join up to 8 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs165921 (Build): This server runs game build 165921; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include RustAudioAI - Staging Test?

RustAudioAI - Staging Test appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on RustAudioAI - Staging Test?

Across its recent wipes the busiest crowds averaged 1 players. 0 hours after the latest wipe the crowd peaked.

What is the wipe schedule on RustAudioAI - Staging Test?

Its rhythm cannot be told yet: too few of RustAudioAI - Staging Test's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 34 days 2 hours ago, that is how long the current world has stood.

Map and rules

Which map does RustAudioAI - Staging Test run?

A procedural map, generated by the game, is in use on RustAudioAI - Staging Test.

What are the rules and settings on RustAudioAI - Staging Test?

Nothing in RustAudioAI - Staging Test's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does RustAudioAI - Staging Test run?

The setup is Rust network protocol 2634 and build 165921 on Windows for RustAudioAI - Staging Test. The protocol must match for you to join, and Steam updates it for you.

Is RustAudioAI - Staging Test online, and how reliable is it?

Currently offline, RustAudioAI - Staging Test was last seen 28 days 15 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 25 September 2026.

Where is RustAudioAI - Staging Test located?

No region is published by RustAudioAI - Staging Test. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 104.12.255.21:28115.

How to join

How do I join RustAudioAI - Staging Test?

Open the console with F1 in Rust and enter client.connect 104.12.255.21:28115. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmrust,cs165921,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp8
Max players You can join up to 8 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs165921
Build This server runs game build 165921.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.