Wolvezbane Gaming PVE
Online NA 104.128.58.135:28015 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 31% of all ranked servers, top 58% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 27 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:22 UTC FW27d ago | 3 | – | running | 0 |
| Sat 19 Sep, 17:45 UTC39d ago | 2 | halved by day 8 | 12.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Wolvezbane Gaming PVE rank against other Rust servers?
Seven-day player hours put Wolvezbane Gaming PVE at #7,012, or #1,080 in North America, inside the top 31% of all ranked servers.
How busy is Wolvezbane Gaming PVE?
Of its 50 slots, Wolvezbane Gaming PVE is using 0 right now. Averaged over seven days, it drew 0 players and reached a peak of 2. In the last 48 hours the peak hour came at 22:00 UTC, averaging 1 players.
Tags
What do the server tags on Wolvezbane Gaming PVE mean?
These are the tags Wolvezbane Gaming PVE publishes, as read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game; NA (North America): Its place in the server browser is under North America; oxidation (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Wolvezbane Gaming PVE?
On Rust Population, Wolvezbane Gaming PVE is filed under these lists: Modded Rust servers, counted and North American Rust servers. Look for it under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on Wolvezbane Gaming PVE?
Averaged over recent wipes, 2 players were counted at the busiest point. Peak came 27 hours into the latest wipe. Half that peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 8 when it did not hold.
What is the wipe schedule on Wolvezbane Gaming PVE?
Too few wipes are on record for Wolvezbane Gaming PVE to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 27 days 5 hours ago the current world was made.
Settings
Which map does Wolvezbane Gaming PVE run?
Wolvezbane Gaming PVE uses a map the game generates, procedural, at size 4,096 with seed 1. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Wolvezbane Gaming PVE?
Nothing in Wolvezbane Gaming PVE's name says how gather works. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Wolvezbane Gaming PVE run?
On Linux, Wolvezbane Gaming PVE runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Does Wolvezbane Gaming PVE run smoothly?
It ran at 168 server fps on average over the last 48 hours, and never went below 101. Entities peaked at 108,322, including buildings, deployables and everything else. Memory use peaked at 3,416 MB. Players feel lag when fps is low and the entity count climbs.
Is Wolvezbane Gaming PVE online, and how reliable is it?
You will find Wolvezbane Gaming PVE online now. The uptime it reports suggests a restart roughly 16 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 19 September 2026.
Where is Wolvezbane Gaming PVE located?
By its NA tag, Wolvezbane Gaming PVE says it is in North America. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 104.128.58.135:28015.
How to join
How do I join Wolvezbane Gaming PVE?
To connect directly, open Rust's console with F1 and type client.connect 104.128.58.135:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://www.facebook.com/login/?next=https%3A%2F%2Fwww.facebook.com%2Fgroups%2F610444460749136.