Rust PopulationField survey · Rust servers
Observing 103,751 players 11,890 servers 3,994 with someone on 411 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 3,658habitat unknownfirst seen 1 Oct 2026

[10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins

Online 104.129.132.229:29015 checked 24m ago

10x moddedoxide

Measurements

Players now
0/ 100
0% full
7-day average
1
peak 3
Rank
#3,658
top 16%
Last wipe
6d ago
no schedule published
Next wipe
due
Thu 29 Oct, 18:17 UTC
Obs. 1 · sightings

Players

AveragePeak
00.511.5219:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

01020304019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 18:17 UTC due. Every Thursday at 18:17 UTC · medium confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

due
Thu 29 Oct, 18:17 UTC
7d 0h
Thu 5 Nov, 19:00 UTC
FW
13d 23h
Thu 12 Nov, 18:17 UTC
20d 23h
Thu 19 Nov, 18:17 UTC
27d 23h
Thu 26 Nov, 18:17 UTC
35d 0h
Thu 3 Dec, 19:00 UTC
FW
41d 23h
Thu 10 Dec, 18:17 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:17 UTC7d ago 3 – running 0
Thu 15 Oct, 18:13 UTC14d ago 2 held half 7 days 0
Thu 8 Oct, 17:48 UTC21d ago 4 held half 7 days 0
Thu 1 Oct, 21:10 UTC FW27d ago 4 held half 6.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins rank against other Rust servers?

The last seven days of player hours place [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins at #3,658, within the top 16% of all ranked servers.

How busy is [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins?

[10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins holds 0 players at the moment, out of 100 slots. Seven days of counting give an average of 1 players and a peak of 3. The busiest hour in the last 48 was 20:00 UTC, when an average of 2 players were on.

Tags

What do the server tags on [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins mean?

The game's server browser reads the tags [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins publishes: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins?

On Rust Population, [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins is filed under these lists: 10x Rust servers: where the population is and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 10x.

Wipe schedule

What does wipe day look like on [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins?

Across its recent wipes the busiest crowds averaged 3 players. 24 hours after the latest wipe the crowd peaked. In 100% of recent wipes, half the peak was held until the next wipe.

What is the wipe schedule on [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins?

[10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins follows a wipe rhythm of every Thursday at 18:17 UTC. Due on Thursday 29 October at 18:17 UTC is its next wipe. Counted from 6 days 18 hours ago, that is how long the current world has stood.

Settings

Which map does [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins run?

[10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins uses a map the game generates, procedural, at size 4,250 with seed 1968236988. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins?

You gather at 10x on [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins, to judge by the name. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins run?

On Linux, [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.

Does [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins run smoothly?

It ran at 13 server fps on average over the last 48 hours, and never went below 5. Entities peaked at 119,177, including buildings, deployables and everything else. Up to 4,401 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Is [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins online, and how reliable is it?

Right now, [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins is online. About 7 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 1 October 2026, Rust Population saw it for the first time.

Where is [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins located?

No region is published by [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 104.129.132.229:29015.

Getting in

How do I join [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins?

Open the console with F1 in Rust and enter client.connect 104.129.132.229:29015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. For more, visit its website: https://www.uprisingserver.com/.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players The server has 100 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build Game build: 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.