Rust PopulationField survey · Rust servers
Observing 98,401 players 11,879 servers 3,904 with someone on 400 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 4,129habitat unknownfirst seen 13 Sep 2026

| VF | Midcore | PvE |

Online 104.129.132.55:28024 checked 11m ago

monthly wipes moddedcarbonpvesoftcore

Measurements

Players now
2/ 40
= 1 player
5% full
7-day average
0
peak 3
Rank
#4,129
top 19%
Last wipe
27d ago
monthly schedule
Next wipe
7d 2h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
00.511.5217:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

2
wipe-day peak
players, last three wipes

Coming wipes

7d 2h
Thu 5 Nov, 19:00 UTC
FW
35d 2h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 15 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:19 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does | VF | Midcore | PvE | rank against other Rust servers?

The last seven days of player hours place | VF | Midcore | PvE | at #4,129, within the top 19% of all ranked servers.

How busy is | VF | Midcore | PvE |?

Of its 40 slots, | VF | Midcore | PvE | is using 2 right now. Seven days of counting give an average of 0 players and a peak of 3. The busiest hour in the last 48 was 12:00 UTC, when an average of 2 players were on.

Lists and tags

What do the server tags on | VF | Midcore | PvE | mean?

The game's server browser reads the tags | VF | Midcore | PvE | publishes: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^s (Softcore): On death you keep part of your inventory in Facepunch's easier mode; ^p (PvE): Players do not fight each other; the world supplies the danger; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include | VF | Midcore | PvE |?

| VF | Midcore | PvE | appears among the Rust Population lists that follow: Modded Rust servers, counted and PvE servers, counted. Filter the server list by Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.

Wipe notes

What does wipe day look like on | VF | Midcore | PvE |?

Averaged over recent wipes, 2 players were counted at the busiest point. Peak came 15 hours into the latest wipe.

What is the wipe schedule on | VF | Midcore | PvE |?

| VF | Midcore | PvE | wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 20 hours ago the current world was made. In its tags a monthly wipe schedule is published.

Map and rules

Which map does | VF | Midcore | PvE | run?

The map on | VF | Midcore | PvE | is procedural, made by the game at size 4,500 from seed 101042635. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on | VF | Midcore | PvE |?

The name tells you nothing about gather rates: | VF | Midcore | PvE | states none. Eight players per group is the default, and it applies here. This server runs softcore, Facepunch's lighter mode, where some loot is kept. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Carbon. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does | VF | Midcore | PvE | run?

The setup is Rust network protocol 2635 and build 168909 on Linux for | VF | Midcore | PvE |. Your game needs the same protocol to join; Steam takes care of updating it.

Does | VF | Midcore | PvE | run smoothly?

In the last 48 hours, it averaged 57 server fps, with a low of 14. The entity count reached 135,260: buildings, deployables and all other objects. Memory use peaked at 4,860 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is | VF | Midcore | PvE | online, and how reliable is it?

Right now, | VF | Midcore | PvE | is online. About 14 hours ago, it restarted, according to its uptime. Over the last 7 full days, 157 of 168 hours were online, or 93%. The first sighting by Rust Population was on 13 September 2026.

Where is | VF | Midcore | PvE | located?

Nothing published by | VF | Midcore | PvE | states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 104.129.132.55:28024 is where it lives.

Getting in

How do I join | VF | Midcore | PvE |?

Open the console with F1 in Rust and enter client.connect 104.129.132.55:28024. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. For more, visit its website: https://discord.com/invite/vanillafudge.

Key to its markings

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^z,^y,^m,^s,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players 40 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly Monthly wipes take place, following Facepunch's force wipe.

Difficulty

^s
Softcore On death you keep part of your inventory in Facepunch's easier mode.

Gameplay

^p
PvE Players do not fight each other; the world supplies the danger.

Mods and access

^z
Modded Plugins or settings change the game; it is listed under Modded.
^y
Carbon The plugin framework Carbon runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.