Rust PopulationField survey · Rust servers
Observing 57,724 players 11,752 servers 3,422 with someone on 129 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,339NAfirst seen 10 Oct 2026

DEADFALL | COMING SOON | 5x PvE Zombies | Under construction

Online NA 104.143.2.107:28015 checked 10m ago

5x biweekly wipes moddedcarbonpve

Measurements

Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,339
top 69% · #1521 in NA
Last wipe
12d ago
biweekly schedule
Next wipe
1d 3h
Fri 30 Oct, 02:37 UTC
Obs. 1 · sightings

Players

AveragePeak
0123423:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

0246823:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct17 Oct21 Oct24 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 02:37 UTC, in 1d 3h. Its biweekly schedule tag · low confidence

3.1 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

1d 3h
Fri 30 Oct, 02:37 UTC
7d 20h
Thu 5 Nov, 19:00 UTC
FW
15d 3h
Fri 13 Nov, 02:37 UTC
29d 3h
Fri 27 Nov, 02:37 UTC
35d 20h
Thu 3 Dec, 19:00 UTC
FW
43d 3h
Fri 11 Dec, 02:37 UTC

The first 48 hours of its last wipes

Fri 16 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 02:37 UTC12d ago 1 – running 1
Tue 13 Oct, 00:56 UTC15d ago 1 held half 3.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does DEADFALL | COMING SOON | 5x PvE Zombies | Under construction rank against other Rust servers?

Seven-day player hours put DEADFALL | COMING SOON | 5x PvE Zombies | Under construction at #15,339, or #1,521 in North America, inside the top 69% of all ranked servers.

How busy is DEADFALL | COMING SOON | 5x PvE Zombies | Under construction?

Of its 100 slots, DEADFALL | COMING SOON | 5x PvE Zombies | Under construction is using 0 right now. Counted over seven days: an average of 0 players.

Tags

What do the server tags on DEADFALL | COMING SOON | 5x PvE Zombies | Under construction mean?

These are the tags DEADFALL | COMING SOON | 5x PvE Zombies | Under construction publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^b (Biweekly): A wipe happens once a fortnight; ^p (PvE): Other players are not a threat; the danger comes from the world; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use; NA (North America): In the server browser it appears under North America. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include DEADFALL | COMING SOON | 5x PvE Zombies | Under construction?

These Rust Population lists include DEADFALL | COMING SOON | 5x PvE Zombies | Under construction: 5x Rust server population, Modded Rust servers, counted, PvE servers, counted, Rust zombie and infected servers and North American Rust servers. Look for it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x.

Wipe schedule

What does wipe day look like on DEADFALL | COMING SOON | 5x PvE Zombies | Under construction?

The busiest point of its recent wipes averaged 1 players. 0 hours after the latest wipe the crowd peaked. In 100% of recent wipes, half the peak was held until the next wipe.

What is the wipe schedule on DEADFALL | COMING SOON | 5x PvE Zombies | Under construction?

The prediction follows its tag, since too few of DEADFALL | COMING SOON | 5x PvE Zombies | Under construction's wipes are on record to confirm the schedule. A wipe is due on Friday 30 October at 02:37 UTC, the next one. 12 days 16 hours ago the current world was made. Its tags set out a wipe schedule of one wipe every two weeks.

Map and rules

Which map does DEADFALL | COMING SOON | 5x PvE Zombies | Under construction run?

DEADFALL | COMING SOON | 5x PvE Zombies | Under construction uses a map the game generates, procedural, at size 4,500 with seed 1337. The map follows from its size and seed, and RustMaps shows it from this page. You will see the map named Custom Map.

What are the rules and settings on DEADFALL | COMING SOON | 5x PvE Zombies | Under construction?

You gather at 5x on DEADFALL | COMING SOON | 5x PvE Zombies | Under construction, to judge by the name. Eight players per group is the default, and it applies here. You get pve here, no player combat. Modded is its browser category: plugins or settings change the game. You will find Carbon running as plugins. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does DEADFALL | COMING SOON | 5x PvE Zombies | Under construction run?

The setup is Rust network protocol 2634 and build 167781 on Linux for DEADFALL | COMING SOON | 5x PvE Zombies | Under construction. Your game needs the same protocol to join; Steam takes care of updating it.

Does DEADFALL | COMING SOON | 5x PvE Zombies | Under construction run smoothly?

In the last 48 hours, it averaged 5 server fps, with a low of 5. The entity count reached 79,566: buildings, deployables and all other objects. Memory use peaked at 5,370 MB. What players experience as lag comes from low fps and a rising entity count.

Is DEADFALL | COMING SOON | 5x PvE Zombies | Under construction online, and how reliable is it?

You will find DEADFALL | COMING SOON | 5x PvE Zombies | Under construction online now. About 11 days 20 hours ago, it restarted, according to its uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. It was first seen by Rust Population on 10 October 2026.

Where is DEADFALL | COMING SOON | 5x PvE Zombies | Under construction located?

By its NA tag, DEADFALL | COMING SOON | 5x PvE Zombies | Under construction says it is in North America. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 104.143.2.107:28015.

How to join

How do I join DEADFALL | COMING SOON | 5x PvE Zombies | Under construction?

Open the console with F1 in Rust and enter client.connect 104.143.2.107:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^b,NA,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players You can join up to 100 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly A wipe happens once a fortnight.

Gameplay

^p
PvE Other players are not a threat; the danger comes from the world.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed under Modded.
^y
Carbon A plugin framework, Carbon, is in use.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.