DEV
Offline NA 104.143.2.118:28015 checked 15d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 16:31 UTC, in 22h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 16:31 UTC27d ago | 2 | – | running | 0 |
| Thu 17 Sep, 15:56 UTC41d ago | 1 | halved by day 1 | 14 days | 0 |
| Wed 16 Sep, 18:25 UTC41d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does DEV rank against other Rust servers?
Seven-day player hours put DEV at #15,461, or #1,559 in North America, inside the top 71% of all ranked servers.
How busy is DEV?
At this count DEV is offline, with its last sighting 15 days 20 hours ago.
Lists and tags
What do the server tags on DEV mean?
The game's server browser reads the tags DEV publishes: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): You can join up to 100 slots; ts35 (Group limit): Teams can have no more than 35 players; v2634 (Protocol): To join, your game must match protocol 2634; cs166493 (Build): This server runs game build 166493; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^w (Weekly): Wipes happen every week; ^i (Battlefield): High rates and kits drive fast PvP here; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game; modded (Modded): This server appears under Modded because plugins or settings alter the game; NA (North America): Its place in the server browser is under North America. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Who runs DEV?
A scrapland.gg hostname is published by DEV, as it is by 1 other server we track; the same operator most likely runs them both.
Which Rust Population lists and filters include DEV?
DEV appears among the Rust Population lists that follow: Modded Rust servers, counted, Rust battlefield servers and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Wipe schedule
What does wipe day look like on DEV?
Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 1 hours in. In 0% of recent wipes, half the peak was held until the next wipe. By day 1 it had fallen below half, in the cases where it did not hold.
What is the wipe schedule on DEV?
The prediction follows its tag, since too few of DEV's wipes are on record to confirm the schedule. Due on Thursday 29 October at 16:31 UTC is its next wipe. Counted from 27 days 1 hours ago, that is how long the current world has stood. Its tags carry a wipe schedule of one wipe a week.
Settings
Which map does DEV run?
A procedural map of size 3,750 from seed 2010463655, generated by the game, is in use on DEV. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on DEV?
Nothing in DEV's name says how gather works. A group may hold 35 players at most. This server runs battlefield, high rates and kits for fast PvP. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does DEV run?
The setup is Rust network protocol 2634 and build 166493 on Windows for DEV. Your game needs the same protocol to join; Steam takes care of updating it.
Is DEV online, and how reliable is it?
We last saw DEV 15 days 20 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is DEV located?
The NA tag is how DEV places itself in North America. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 104.143.2.118:28015.
How to join
How do I join DEV?
To connect directly, open Rust's console with F1 and type client.connect 104.143.2.118:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://scrapland.gg.