RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]
Online 104.143.3.5:28029 checked 2h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 14:41 UTC, in 1d 18h. Every Friday at 14:41 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 37 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:41 UTC5d ago | 5 | – | running | 0 |
| Fri 16 Oct, 13:51 UTC12d ago | 2 | held half | 7 days | 2 |
| Fri 9 Oct, 13:59 UTC19d ago | 2 | held half | 7 days | 1 |
| Thu 1 Oct, 18:11 UTC FW27d ago | 2 | held half | 7.8 days | 2 |
| Fri 25 Sep, 15:20 UTC33d ago | 2 | held half | 6.1 days | 0 |
| Fri 18 Sep, 14:10 UTC40d ago | 2 | halved by day 5 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] rank against other Rust servers?
The last seven days of player hours place RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] at #4,322, within the top 19% of all ranked servers.
How busy is RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?
RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] holds 0 players at the moment, out of 101 slots. Averaged over seven days, it drew 0 players and reached a peak of 5. Look at the last 48 hours and 01:00 UTC stands out: it averaged 2 players.
Tags
What do the server tags on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] mean?
These are the tags RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp101 (Max players): The server has 101 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^w (Weekly): Wipes happen every week; ^r (Roleplay): A server for roleplay; ^p (PvE): Other players are not a threat; the danger comes from the world; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?
RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] appears among the Rust Population lists that follow: 5x Rust server population, Modded Rust servers, counted, PvE servers, counted, Rust population: roleplay and Rust zombie and infected servers. These are the filters it appears under when you browse the list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 5x.
Wipe notes
What does wipe day look like on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?
Across its recent wipes the busiest crowds averaged 3 players. 37 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 80% of its recent wipes. By day 5 it had fallen below half, in the cases where it did not hold.
What is the wipe schedule on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?
Counted by rhythm, RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] wipes every Friday at 14:41 UTC. A wipe is due on Friday 30 October at 14:41 UTC, the next one. 5 days 5 hours ago the current world was made. Its tags carry a wipe schedule of one wipe a week.
Settings
Which map does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] run?
RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] uses a map the game generates, procedural, at size 5,000 with seed 1759884539. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?
The name says it: gathering is multiplied 5x on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]. The group limit is 8 players, which is the default. roleplay is what it runs, rules for roleplay, plus towns and jobs. You find it under Modded, since plugins or settings change how it plays. You will find Carbon running as plugins. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] run?
Rust network protocol 2635 and build 168909 on Linux is what RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] uses. Steam updates your game automatically, but you need the same protocol to join.
Does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] run smoothly?
In the last 48 hours, it averaged 30 server fps, with a low of 28. The entity count reached 152,411: buildings, deployables and all other objects. The highest memory usage was 4,690 MB. Players feel lag when fps is low and the entity count climbs.
Is RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] online, and how reliable is it?
RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] is up and running at the moment. The uptime it reports suggests a restart roughly 5 hours ago. It was up 91% of the time over the last 7 full days, 153 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] located?
A region is not published by RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]. Rust Population does not look up where the machine stands; it shows where the server says it is. 104.143.3.5:28029 is where it lives.
Getting in
How do I join RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?
Either enter client.connect 104.143.3.5:28029 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. For more, visit its website: https://www.rust-gaming-nation.com/.