Chill PVE for hard workers
Online 104.192.227.10:28015 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 28 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 01:51 UTC12d ago | 3 | – | running | 1 |
| Thu 1 Oct, 21:51 UTC FW27d ago | 3 | halved by day 5 | 14.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Chill PVE for hard workers rank against other Rust servers?
The last seven days of player hours place Chill PVE for hard workers at #6,256, within the top 28% of all ranked servers.
How busy is Chill PVE for hard workers?
The count reads 0 players on Chill PVE for hard workers, which has 70 slots. Seven days of counting give an average of 0 players and a peak of 2. Look at the last 48 hours and 22:00 UTC stands out: it averaged 0 players.
Tags
What do the server tags on Chill PVE for hard workers mean?
What the game's server browser reads from Chill PVE for hard workers is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp70 (Max players): The server has 70 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Chill PVE for hard workers?
On Rust Population, Chill PVE for hard workers is filed under these lists: Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe schedule
What does wipe day look like on Chill PVE for hard workers?
Across its recent wipes the busiest crowds averaged 3 players. Peak came 28 hours into the latest wipe. Half that peak held until the next wipe in 0% of its recent wipes. In those that did not hold, the fall below half came by day 5.
What is the wipe schedule on Chill PVE for hard workers?
Its rhythm cannot be told yet: too few of Chill PVE for hard workers's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 12 days 21 hours ago the current world was made.
Map and rules
Which map does Chill PVE for hard workers run?
A procedural map of size 6,000 from seed 3343399825, generated by the game, is in use on Chill PVE for hard workers. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Chill PVE for hard workers?
Nothing in Chill PVE for hard workers's name says how gather works. The group limit is 8 players, which is the default. pve is what it runs, no player combat. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Chill PVE for hard workers run?
Rust network protocol 2635 and build 168909 on Windows is what Chill PVE for hard workers uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does Chill PVE for hard workers run smoothly?
In the last 48 hours, it averaged 70 server fps, with a low of 53. The entity count reached 216,470: buildings, deployables and all other objects. Memory use peaked at 7,905 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Chill PVE for hard workers online, and how reliable is it?
Chill PVE for hard workers is up and running at the moment. The uptime it reports suggests a restart roughly 5 days 21 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is Chill PVE for hard workers located?
A region is not published by Chill PVE for hard workers. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 104.192.227.10:28015 is where it lives.
Getting in
How do I join Chill PVE for hard workers?
Open the console with F1 in Rust and enter client.connect 104.192.227.10:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.