The Rust Bucket QUAD SQUADS
Online 104.192.227.186:28035 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, and #620 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does The Rust Bucket QUAD SQUADS rank against other Rust servers?
By player hours over the last seven days, The Rust Bucket QUAD SQUADS places at #15,323, within the top 69% of ranked servers. It places #620 among servers of the quad kind.
How busy is The Rust Bucket QUAD SQUADS?
Of its 100 slots, The Rust Bucket QUAD SQUADS is using 0 right now. A seven-day average of 0 players was counted here.
Tags
What do the server tags on The Rust Bucket QUAD SQUADS mean?
What the game's server browser reads from The Rust Bucket QUAD SQUADS is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server has 100 slots; ts4 (Group limit): Teams can have no more than 4 players; v2625 (Protocol): The protocol is 2625; a different version will not connect; cs152897 (Build): The game build is 152897; ptrak (Networking): The network layer is RakNet, the game's standard; $rca1 (Region code): The code for this server's region is ca1. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include The Rust Bucket QUAD SQUADS?
These Rust Population lists include The Rust Bucket QUAD SQUADS: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: Quad.
Wipe schedule
What is the wipe schedule on The Rust Bucket QUAD SQUADS?
Too few wipes are on record for The Rust Bucket QUAD SQUADS to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 151 days 19 hours ago, that is how long the current world has stood.
Map and rules
Which map does The Rust Bucket QUAD SQUADS run?
A procedural map of size 3,500 from seed 578369846, generated by the game, is in use on The Rust Bucket QUAD SQUADS. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on The Rust Bucket QUAD SQUADS?
No gather rate appears in the name of The Rust Bucket QUAD SQUADS. The cap on groups is 4 players (quad). survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does The Rust Bucket QUAD SQUADS run?
Rust network protocol 2625 and build 152897 on Windows is what The Rust Bucket QUAD SQUADS uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does The Rust Bucket QUAD SQUADS run smoothly?
In the last 48 hours, it averaged 101 server fps, with a low of 91. Entities peaked at 72,162, including buildings, deployables and everything else. Memory use peaked at 2,918 MB. Players feel lag when fps is low and the entity count climbs.
Is The Rust Bucket QUAD SQUADS online, and how reliable is it?
The Rust Bucket QUAD SQUADS is up and running at the moment. Judging by the uptime it reports, the last restart was about 5 days 4 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 13 September 2026, Rust Population saw it for the first time.
Where is The Rust Bucket QUAD SQUADS located?
No region is published by The Rust Bucket QUAD SQUADS, though its region code is ca1. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 104.192.227.186:28035.
How to join
How do I join The Rust Bucket QUAD SQUADS?
Either enter client.connect 104.192.227.186:28035 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.