Rust PopulationField survey · Rust servers
Observing 41,781 players 11,700 servers 3,029 with someone on 99 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 5,103habitat unknownfirst seen 13 Sep 2026

(10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit

Online 104.192.227.19:28025 checked 7m ago

5x monthly wipes moddedoxide

Measurements

Players now
0/ 100
0% full
7-day average
0
peak 3
Rank
#5,103
top 23%
Last wipe
27d ago
monthly schedule
Next wipe
7d 17h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
00.511.5202:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

2
wipe-day peak
players, last three wipes

Coming wipes

7d 17h
Thu 5 Nov, 19:00 UTC
FW
35d 17h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit rank against other Rust servers?

The last seven days of player hours place (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit at #5,103, within the top 23% of all ranked servers.

How busy is (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit?

The count reads 0 players on (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit, which has 100 slots. Averaged over seven days, it drew 0 players and reached a peak of 3. Look at the last 48 hours and 19:00 UTC stands out: it averaged 2 players.

Lists and tags

What do the server tags on (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit mean?

The game's server browser reads the tags (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit publishes: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server has 100 slots; ts12 (Group limit): The team limit is 12; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit?

On Rust Population, (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit is filed under these lists: 5x Rust server population and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

Wipe schedule

What does wipe day look like on (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit?

Across its recent wipes the busiest crowds averaged 2 players. The crowd on the latest wipe peaked 2 hours in.

What is the wipe schedule on (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit?

The force wipe is the only wipe (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 27 days 7 hours ago. In its tags a monthly wipe schedule is published.

Map and rules

Which map does (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit run?

The map on (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit is procedural, made by the game at size 4,750 from seed 1337. You can look at it on RustMaps from this page: size and seed determine the map. You will see the map named Custom Map.

What are the rules and settings on (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit?

The name says it: gathering is multiplied 5x on (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit. The group limit is 12 players. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit run?

On Windows, (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.

Does (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit run smoothly?

In the last 48 hours, it averaged 38 server fps, with a low of 27. The entity count reached 138,663: buildings, deployables and all other objects. Memory use peaked at 6,281 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit online, and how reliable is it?

(10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit is up and running at the moment. The uptime it reports suggests a restart roughly 5 days 10 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 13 September 2026, Rust Population saw it for the first time.

Where is (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit located?

Nothing published by (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 104.192.227.19:28025.

How to join

How do I join (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit?

To connect directly, open Rust's console with F1 and type client.connect 104.192.227.19:28025; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://discord.com/invite/RAx8uEeATT.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,gmrust,cs168909,ts12,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players The server has 100 slots.
ts12
Group limit The team limit is 12.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly Monthly wipes take place, following Facepunch's force wipe.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.