Rust PopulationField survey · Rust servers
Observing 101,834 players 11,857 servers 3,918 with someone on 547 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 5,234NAfirst seen 13 Sep 2026

Invictus PvE |3X|Convoys|Raid Bases|Bosses

Online NA 104.238.222.66:28015 checked 5m ago

3x monthly wipes moddedoxidepve

Measurements

Players now
0/ 50
0% full
7-day average
0
peak 2
Rank
#5,234
top 23% · #886 in NA
Last wipe
26d ago
monthly schedule
Next wipe
6d 23h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75120:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers, top 48% in NA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

2
wipe-day peak
players, last three wipes

Coming wipes

6d 23h
Thu 5 Nov, 19:00 UTC
FW
34d 23h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 27 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 12:04 UTC26d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Invictus PvE |3X|Convoys|Raid Bases|Bosses rank against other Rust servers?

Seven-day player hours put Invictus PvE |3X|Convoys|Raid Bases|Bosses at #5,234, or #886 in North America, inside the top 23% of all ranked servers.

How busy is Invictus PvE |3X|Convoys|Raid Bases|Bosses?

Invictus PvE |3X|Convoys|Raid Bases|Bosses holds 0 players at the moment, out of 50 slots. Averaged over seven days, it drew 0 players and reached a peak of 2. The busiest hour in the last 48 was 23:00 UTC, when an average of 1 players were on.

Lists and tags

What do the server tags on Invictus PvE |3X|Convoys|Raid Bases|Bosses mean?

These are the tags Invictus PvE |3X|Convoys|Raid Bases|Bosses publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; NA (North America): In the server browser it appears under North America. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Invictus PvE |3X|Convoys|Raid Bases|Bosses?

On Rust Population, Invictus PvE |3X|Convoys|Raid Bases|Bosses is filed under these lists: 3x Rust servers, counted live, Modded Rust servers, counted, PvE servers, counted and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 3x.

Wipe schedule

What does wipe day look like on Invictus PvE |3X|Convoys|Raid Bases|Bosses?

The busiest point of its recent wipes averaged 2 players. The crowd on the latest wipe peaked 27 hours in.

What is the wipe schedule on Invictus PvE |3X|Convoys|Raid Bases|Bosses?

Invictus PvE |3X|Convoys|Raid Bases|Bosses wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Counted from 26 days 7 hours ago, that is how long the current world has stood. In its tags a monthly wipe schedule is published.

Map and rules

Which map does Invictus PvE |3X|Convoys|Raid Bases|Bosses run?

A procedural map of size 5,000 from seed 943310789, generated by the game, is in use on Invictus PvE |3X|Convoys|Raid Bases|Bosses. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on Invictus PvE |3X|Convoys|Raid Bases|Bosses?

The name says it: gathering is multiplied 3x on Invictus PvE |3X|Convoys|Raid Bases|Bosses. No limit is set beyond the standard 8 players per group. pve is what it runs, no player combat. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does Invictus PvE |3X|Convoys|Raid Bases|Bosses run?

The setup is Rust network protocol 2635 and build 168909 on Linux for Invictus PvE |3X|Convoys|Raid Bases|Bosses. Your game needs the same protocol to join; Steam takes care of updating it.

Does Invictus PvE |3X|Convoys|Raid Bases|Bosses run smoothly?

In the last 48 hours, it averaged 106 server fps, with a low of 76. Entities peaked at 138,896, including buildings, deployables and everything else. The highest memory usage was 5,355 MB. Players feel lag when fps is low and the entity count climbs.

Is Invictus PvE |3X|Convoys|Raid Bases|Bosses online, and how reliable is it?

Invictus PvE |3X|Convoys|Raid Bases|Bosses is up and running at the moment. The uptime it reports suggests a restart roughly 2 days 21 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 13 September 2026.

Where is Invictus PvE |3X|Convoys|Raid Bases|Bosses located?

The NA tag is how Invictus PvE |3X|Convoys|Raid Bases|Bosses places itself in North America. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 104.238.222.66:28015.

Getting in

How do I join Invictus PvE |3X|Convoys|Raid Bases|Bosses?

To connect directly, open Rust's console with F1 and type client.connect 104.238.222.66:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build Game build: 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Wipe schedule

^m
Monthly This server wipes once a month, at the same time as Facepunch's force wipe.

Gameplay

^p
PvE Other players are not a threat; the danger comes from the world.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.