Rust PopulationField survey · Rust servers
Observing 32,278 players 11,650 servers 2,796 with someone on 79 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,869habitat unknownfirst seen 15 Sep 2026

Birling Bandits | Near Vanilla | Offline Raid Protection

Offline 104.246.228.240:28015 checked 19d ago

monthly wipes vanillamoddedoxide

Measurements

Players now
0/ 12
0% full
7-day average
0
peak –
Rank
#15,869
top 72%
Last wipe
19d ago
monthly schedule
Next wipe
7d 14h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct12 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

11.8 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

Coming wipes

7d 14h
Thu 5 Nov, 19:00 UTC
FW
35d 14h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Fri 9 OctWed 16 SepWed 16 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 14:21 UTC19d ago 0 – running 0
Wed 16 Sep, 14:33 UTC42d ago 3 halved by day 2 23 days 0
Wed 16 Sep, 00:44 UTC43d ago 1 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Birling Bandits | Near Vanilla | Offline Raid Protection rank against other Rust servers?

The last seven days of player hours place Birling Bandits | Near Vanilla | Offline Raid Protection at #15,869, within the top 72% of all ranked servers.

How busy is Birling Bandits | Near Vanilla | Offline Raid Protection?

We have no live count for Birling Bandits | Near Vanilla | Offline Raid Protection right now. It was last seen 19 days 13 hours ago.

Lists and tags

What do the server tags on Birling Bandits | Near Vanilla | Offline Raid Protection mean?

The game's server browser reads the tags Birling Bandits | Near Vanilla | Offline Raid Protection publishes: gmvanilla (Game mode): The game mode is vanilla survival; mp12 (Max players): 12 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Birling Bandits | Near Vanilla | Offline Raid Protection?

These Rust Population lists include Birling Bandits | Near Vanilla | Offline Raid Protection: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Wipe schedule

What does wipe day look like on Birling Bandits | Near Vanilla | Offline Raid Protection?

The busiest point of its recent wipes averaged 1 players. 0 hours after the latest wipe the crowd peaked. Half that peak held until the next wipe in 0% of its recent wipes. In those that did not hold, the fall below half came by day 2.

What is the wipe schedule on Birling Bandits | Near Vanilla | Offline Raid Protection?

The force wipe is the only wipe Birling Bandits | Near Vanilla | Offline Raid Protection takes, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. Counted from 19 days 13 hours ago, that is how long the current world has stood. In its tags a monthly wipe schedule is published.

Settings

Which map does Birling Bandits | Near Vanilla | Offline Raid Protection run?

The map on Birling Bandits | Near Vanilla | Offline Raid Protection is procedural, made by the game at size 4,250 from seed 1552042848. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on Birling Bandits | Near Vanilla | Offline Raid Protection?

No gather rate appears in the name of Birling Bandits | Near Vanilla | Offline Raid Protection. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. By its own description it is vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does Birling Bandits | Near Vanilla | Offline Raid Protection run?

Rust network protocol 2634 and build 167398 on Windows is what Birling Bandits | Near Vanilla | Offline Raid Protection uses. The protocol must match for you to join, and Steam updates it for you.

Is Birling Bandits | Near Vanilla | Offline Raid Protection online, and how reliable is it?

Currently offline, Birling Bandits | Near Vanilla | Offline Raid Protection was last seen 19 days 13 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 15 September 2026, Rust Population saw it for the first time.

Where is Birling Bandits | Near Vanilla | Offline Raid Protection located?

A region is not published by Birling Bandits | Near Vanilla | Offline Raid Protection. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 104.246.228.240:28015.

How to join

How do I join Birling Bandits | Near Vanilla | Offline Raid Protection?

To connect directly, open Rust's console with F1 and type client.connect 104.246.228.240:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://discord.com/invite/bbmZ6EYmUm.

Key to its markings

Server tags

what each one means

Published as mp12,ptrak,$r?,v2634,^m,^v,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode The game mode is vanilla survival.
mp12
Max players 12 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build Game build: 167398.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Wipe schedule

^m
Monthly This server wipes once a month, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla No kits, no rate changes, no rules added: the game as Facepunch ships it.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.