Rust PopulationField survey · Rust servers
Observing 32,155 players 11,637 servers 2,791 with someone on 71 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,012habitat unknownfirst seen 2 Oct 2026

WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID

Offline 104.249.63.253:28310 checked 24d ago

2x moddedoxide

Measurements

Players now
1/ 50
= 1 player
2% full
7-day average
0
peak –
Rank
#15,012
top 66%
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct6 Oct7 Oct9 Oct11 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:35 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID rank against other Rust servers?

By player hours over the last seven days, WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID places at #15,012, within the top 66% of ranked servers.

How busy is WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID?

We have no live count for WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID right now. It was last seen 24 days 12 hours ago.

Tags

What do the server tags on WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID mean?

The game's server browser reads the tags WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID?

WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID appears among the Rust Population lists that follow: 2x Rust servers: the live count and Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Wipe schedule

What does wipe day look like on WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID?

Across its recent wipes the busiest crowds averaged 1 players. 0 hours after the latest wipe the crowd peaked.

What is the wipe schedule on WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID?

Its rhythm cannot be told yet: too few of WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 27 days 2 hours ago.

Map and rules

Which map does WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID run?

The map on WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID is procedural, made by the game at size 6,000 from seed 342164080. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID?

You gather at 2x on WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID, to judge by the name. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID run?

The setup is Rust network protocol 2634 and build 166494 on Windows for WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID. Your game needs the same protocol to join; Steam takes care of updating it.

Is WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID online, and how reliable is it?

Currently offline, WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID was last seen 24 days 12 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 2 October 2026.

Where is WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID located?

No region is published by WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 104.249.63.253:28310.

Getting in

How do I join WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID?

To connect directly, open Rust's console with F1 and type client.connect 104.249.63.253:28310; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players You can join up to 50 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build Game build: 166494.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.