Recoil
Offline 104.28.156.61:28015 checked 30d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Recoil rank against other Rust servers?
Over the past week it ranks #16,892 for player hours, which puts Recoil in the top 71% of all ranked servers.
How busy is Recoil?
We have no live count for Recoil right now. It was last seen 30 days 1 hours ago.
Lists and tags
What do the server tags on Recoil mean?
These are the tags Recoil publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): The server has 2 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs162929 (Build): The game build is 162929; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Recoil?
These Rust Population lists include Recoil: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Recoil?
Its rhythm cannot be told yet: too few of Recoil's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 55 days 14 hours ago, that is how long the current world has stood.
Settings
Which map does Recoil run?
A procedural map, generated by the game, is in use on Recoil.
What are the rules and settings on Recoil?
No gather rate appears in the name of Recoil. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. You play with Valve's anti-cheat off: VAC.
About the server
Which version of Rust does Recoil run?
Rust network protocol 2633 and build 162929 on Windows is what Recoil uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Recoil online, and how reliable is it?
We last saw Recoil 30 days 1 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 28 September 2026, Rust Population saw it for the first time.
Where is Recoil located?
A region is not published by Recoil. The location a server claims is what Rust Population shows, not the place where the machine stands. 104.28.156.61:28015 is where it lives.
Getting in
How do I join Recoil?
Either enter client.connect 104.28.156.61:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.