Rust PopulationField survey · Rust servers
Observing 61,343 players 11,769 servers 3,535 with someone on 127 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 13,785habitat unknownfirst seen 18 Sep 2026

LOCAL LAB [no EAC]

Offline 104.28.159.54:28015 checked 39d ago

pve

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#13,785
no region published
Last wipe
41d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does LOCAL LAB [no EAC] rank against other Rust servers?

By player hours over the last seven days, LOCAL LAB [no EAC] places at #13,785, within the top – of ranked servers.

How busy is LOCAL LAB [no EAC]?

We have no live count for LOCAL LAB [no EAC] right now. It was last seen 39 days 23 hours ago.

Lists and tags

What do the server tags on LOCAL LAB [no EAC] mean?

What the game's server browser reads from LOCAL LAB [no EAC] is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): This server runs game build 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^p (PvE): Players do not fight each other; the world supplies the danger. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include LOCAL LAB [no EAC]?

These Rust Population lists include LOCAL LAB [no EAC]: Community servers, field-listed and PvE servers, counted. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on LOCAL LAB [no EAC]?

Its rhythm cannot be told yet: too few of LOCAL LAB [no EAC]'s wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 41 days 5 hours ago, that is how long the current world has stood.

Map and rules

Which map does LOCAL LAB [no EAC] run?

LOCAL LAB [no EAC] uses a map the game generates: procedural.

What are the rules and settings on LOCAL LAB [no EAC]?

The name tells you nothing about gather rates: LOCAL LAB [no EAC] states none. Eight players per group is the default, and it applies here. This server runs pve, no player combat. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, is not running.

Server details

Which version of Rust does LOCAL LAB [no EAC] run?

Rust network protocol 2633 and build 164530 on Windows is what LOCAL LAB [no EAC] uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is LOCAL LAB [no EAC] online, and how reliable is it?

Currently offline, LOCAL LAB [no EAC] was last seen 39 days 23 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 18 September 2026.

Where is LOCAL LAB [no EAC] located?

A region is not published by LOCAL LAB [no EAC]. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 104.28.159.54:28015.

How to join

How do I join LOCAL LAB [no EAC]?

To connect directly, open Rust's console with F1 and type client.connect 104.28.159.54:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,^p,gmrust,cs164530,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team is the default limit.
v2633
Protocol To join, your game must match protocol 2633.
cs164530
Build This server runs game build 164530.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Gameplay

^p
PvE Players do not fight each other; the world supplies the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.