LOCAL LAB [no EAC]
Offline 104.28.163.160:28015 checked 33d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does LOCAL LAB [no EAC] rank against other Rust servers?
By player hours over the last seven days, LOCAL LAB [no EAC] places at #14,901, within the top 64% of ranked servers.
How busy is LOCAL LAB [no EAC]?
We have no live count for LOCAL LAB [no EAC] right now. It was last seen 33 days 15 hours ago.
Lists and tags
What do the server tags on LOCAL LAB [no EAC] mean?
These are the tags LOCAL LAB [no EAC] publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs164530 (Build): This server runs game build 164530; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^p (PvE): The danger is the world, not other players: players do not fight each other. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include LOCAL LAB [no EAC]?
These Rust Population lists include LOCAL LAB [no EAC]: Community servers, field-listed and PvE servers, counted. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on LOCAL LAB [no EAC]?
Too few wipes are on record for LOCAL LAB [no EAC] to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 42 days 1 hours ago.
Map and rules
Which map does LOCAL LAB [no EAC] run?
A procedural map, generated by the game, is in use on LOCAL LAB [no EAC].
What are the rules and settings on LOCAL LAB [no EAC]?
Nothing in LOCAL LAB [no EAC]'s name says how gather works. Eight players per group is the default, and it applies here. This server runs pve, no player combat. You will find it under Community: it is a community server. You play with Valve's anti-cheat off: VAC.
About the server
Which version of Rust does LOCAL LAB [no EAC] run?
The setup is Rust network protocol 2633 and build 164530 on Windows for LOCAL LAB [no EAC]. The protocol must match for you to join, and Steam updates it for you.
Is LOCAL LAB [no EAC] online, and how reliable is it?
We last saw LOCAL LAB [no EAC] 33 days 15 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 25 September 2026.
Where is LOCAL LAB [no EAC] located?
Nothing published by LOCAL LAB [no EAC] states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 104.28.163.160:28015 is where it lives.
How to join
How do I join LOCAL LAB [no EAC]?
Either enter client.connect 104.28.163.160:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.