nameserver
Offline 104.28.196.108:28015 checked 3d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 18 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 13:01 UTC3d ago | 1 | – | running | 0 |
| Sun 20 Sep, 06:18 UTC39d ago | 0 | – | 35.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does nameserver rank against other Rust servers?
By player hours over the last seven days, nameserver places at #12,816, within the top 58% of ranked servers.
How busy is nameserver?
At this count nameserver is offline, with its last sighting 3 days 2 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 1.
Lists and tags
What do the server tags on nameserver mean?
The game's server browser reads the tags nameserver publishes: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): 15 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include nameserver?
nameserver appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Wipe schedule
What does wipe day look like on nameserver?
The busiest point of its recent wipes averaged 0 players. Peak came 18 hours into the latest wipe.
What is the wipe schedule on nameserver?
Its rhythm cannot be told yet: too few of nameserver's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 3 days 21 hours ago the current world was made.
Settings
Which map does nameserver run?
A procedural map, generated by the game, is in use on nameserver.
What are the rules and settings on nameserver?
No gather rate appears in the name of nameserver. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does nameserver run?
On Windows, nameserver runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Is nameserver online, and how reliable is it?
Currently offline, nameserver was last seen 3 days 2 hours ago. Over the last 7 full days, 2 of 168 hours were online, or 1%. The first sighting by Rust Population was on 15 September 2026.
Where is nameserver located?
A region is not published by nameserver. Rust Population does not look up where the machine stands; it shows where the server says it is. 104.28.196.108:28015 is where it lives.
Getting in
How do I join nameserver?
To connect directly, open Rust's console with F1 and type client.connect 104.28.196.108:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.