Rust PopulationField survey · Rust servers
Observing 66,598 players 11,790 servers 3,624 with someone on 126 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 13,742habitat unknownfirst seen 20 Sep 2026

TroubleChute

Offline 104.28.200.40:28015 checked 4d ago

Measurements

Players now
1/ 10
= 1 player
10% full
7-day average
0
peak 1
Rank
#13,742
top 62%
Last wipe
24d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep5 Oct9 Oct24 Oct28 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 11:55 UTC24d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does TroubleChute rank against other Rust servers?

The last seven days of player hours place TroubleChute at #13,742, within the top 62% of all ranked servers.

How busy is TroubleChute?

TroubleChute is offline at this count; we last saw it 4 days 22 hours ago. Averaged over seven days, it drew 0 players and reached a peak of 1.

Tags

What do the server tags on TroubleChute mean?

These are the tags TroubleChute publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include TroubleChute?

These Rust Population lists include TroubleChute: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe notes

What does wipe day look like on TroubleChute?

Across its recent wipes the busiest crowds averaged 1 players. Peak came 1 hours into the latest wipe.

What is the wipe schedule on TroubleChute?

Too few wipes are on record for TroubleChute to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 24 days 9 hours ago the current world was made.

Settings

Which map does TroubleChute run?

TroubleChute uses a map the game generates: procedural.

What are the rules and settings on TroubleChute?

No gather rate appears in the name of TroubleChute. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. You play with Valve's anti-cheat off: VAC.

About the server

Which version of Rust does TroubleChute run?

The setup is Rust network protocol 2635 and build 168909 on Windows for TroubleChute. Steam updates your game automatically, but you need the same protocol to join.

Is TroubleChute online, and how reliable is it?

Offline at the moment, TroubleChute was last seen 4 days 22 hours ago. It was up 2% of the time over the last 7 full days, 3 out of 168 hours. On 20 September 2026, Rust Population saw it for the first time.

Where is TroubleChute located?

A region is not published by TroubleChute. The location a server claims is what Rust Population shows, not the place where the machine stands. 104.28.200.40:28015 is where it lives.

Getting in

How do I join TroubleChute?

Either enter client.connect 104.28.200.40:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players You can join up to 10 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.