Rust PopulationField survey · Rust servers
Observing 37,024 players 11,692 servers 2,928 with someone on 87 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 14,105habitat unknownfirst seen 17 Sep 2026

LOCAL LAB [no EAC]

Offline 104.28.212.228:28015 checked 33d ago

pve

Measurements

Players now
1/ 10
= 1 player
10% full
7-day average
0
peak –
Rank
#14,105
top 61%
Last wipe
41d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 17 Sep, 16:48 UTC41d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does LOCAL LAB [no EAC] rank against other Rust servers?

By player hours over the last seven days, LOCAL LAB [no EAC] places at #14,105, within the top 61% of ranked servers.

How busy is LOCAL LAB [no EAC]?

LOCAL LAB [no EAC] is offline at this count; we last saw it 33 days 4 hours ago.

Lists and tags

What do the server tags on LOCAL LAB [no EAC] mean?

What the game's server browser reads from LOCAL LAB [no EAC] is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs164530 (Build): The game build is 164530; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^p (PvE): Other players are not a threat; the danger comes from the world. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include LOCAL LAB [no EAC]?

LOCAL LAB [no EAC] appears among the Rust Population lists that follow: Community servers, field-listed and PvE servers, counted. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on LOCAL LAB [no EAC]?

Averaged over recent wipes, 1 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked.

What is the wipe schedule on LOCAL LAB [no EAC]?

Its rhythm cannot be told yet: too few of LOCAL LAB [no EAC]'s wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 41 days 10 hours ago.

Map and rules

Which map does LOCAL LAB [no EAC] run?

A procedural map, generated by the game, is in use on LOCAL LAB [no EAC].

What are the rules and settings on LOCAL LAB [no EAC]?

The name tells you nothing about gather rates: LOCAL LAB [no EAC] states none. The group limit is 8 players, which is the default. This server runs pve, no player combat. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is not running.

Server details

Which version of Rust does LOCAL LAB [no EAC] run?

The setup is Rust network protocol 2633 and build 164530 on Windows for LOCAL LAB [no EAC]. Steam updates your game automatically, but you need the same protocol to join.

Is LOCAL LAB [no EAC] online, and how reliable is it?

We last saw LOCAL LAB [no EAC] 33 days 4 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 17 September 2026, Rust Population saw it for the first time.

Where is LOCAL LAB [no EAC] located?

Nothing published by LOCAL LAB [no EAC] states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 104.28.212.228:28015 is where it lives.

Getting in

How do I join LOCAL LAB [no EAC]?

Either enter client.connect 104.28.212.228:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,^p,gmrust,cs164530,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players You can join up to 10 slots.
ts8
Group limit 8 per team is the default limit.
v2633
Protocol Your game needs the same version, protocol 2633, to join.
cs164530
Build The game build is 164530.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Gameplay

^p
PvE Other players are not a threat; the danger comes from the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.