LOCAL LAB [no EAC]
Offline 104.28.212.228:28015 checked 33d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 17 Sep, 16:48 UTC41d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does LOCAL LAB [no EAC] rank against other Rust servers?
By player hours over the last seven days, LOCAL LAB [no EAC] places at #14,105, within the top 61% of ranked servers.
How busy is LOCAL LAB [no EAC]?
LOCAL LAB [no EAC] is offline at this count; we last saw it 33 days 4 hours ago.
Lists and tags
What do the server tags on LOCAL LAB [no EAC] mean?
What the game's server browser reads from LOCAL LAB [no EAC] is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs164530 (Build): The game build is 164530; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^p (PvE): Other players are not a threat; the danger comes from the world. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include LOCAL LAB [no EAC]?
LOCAL LAB [no EAC] appears among the Rust Population lists that follow: Community servers, field-listed and PvE servers, counted. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on LOCAL LAB [no EAC]?
Averaged over recent wipes, 1 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on LOCAL LAB [no EAC]?
Its rhythm cannot be told yet: too few of LOCAL LAB [no EAC]'s wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 41 days 10 hours ago.
Map and rules
Which map does LOCAL LAB [no EAC] run?
A procedural map, generated by the game, is in use on LOCAL LAB [no EAC].
What are the rules and settings on LOCAL LAB [no EAC]?
The name tells you nothing about gather rates: LOCAL LAB [no EAC] states none. The group limit is 8 players, which is the default. This server runs pve, no player combat. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is not running.
Server details
Which version of Rust does LOCAL LAB [no EAC] run?
The setup is Rust network protocol 2633 and build 164530 on Windows for LOCAL LAB [no EAC]. Steam updates your game automatically, but you need the same protocol to join.
Is LOCAL LAB [no EAC] online, and how reliable is it?
We last saw LOCAL LAB [no EAC] 33 days 4 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 17 September 2026, Rust Population saw it for the first time.
Where is LOCAL LAB [no EAC] located?
Nothing published by LOCAL LAB [no EAC] states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 104.28.212.228:28015 is where it lives.
Getting in
How do I join LOCAL LAB [no EAC]?
Either enter client.connect 104.28.212.228:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.