Rust PopulationField survey · Rust servers
Observing 41,937 players 11,705 servers 3,034 with someone on 101 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,349habitat unknownfirst seen 22 Sep 2026

LOCAL LAB [no EAC]

Offline 104.28.212.231:28015 checked 6d ago

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,349
top 69%
Last wipe
6d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep25 Sep28 Sep23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 9 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 15:29 UTC6d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does LOCAL LAB [no EAC] rank against other Rust servers?

The last seven days of player hours place LOCAL LAB [no EAC] at #15,349, within the top 69% of all ranked servers.

How busy is LOCAL LAB [no EAC]?

At this count LOCAL LAB [no EAC] is offline, with its last sighting 6 days 1 hours ago. We counted 0 players on average across the past week.

Lists and tags

What do the server tags on LOCAL LAB [no EAC] mean?

The game's server browser reads the tags LOCAL LAB [no EAC] publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include LOCAL LAB [no EAC]?

LOCAL LAB [no EAC] appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Wipe notes

What does wipe day look like on LOCAL LAB [no EAC]?

Across its recent wipes the busiest crowds averaged 0 players. 9 hours after the latest wipe the crowd peaked.

What is the wipe schedule on LOCAL LAB [no EAC]?

The record holds too few of LOCAL LAB [no EAC]'s wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 6 days 10 hours ago.

Map and rules

Which map does LOCAL LAB [no EAC] run?

LOCAL LAB [no EAC] uses a map the game generates: procedural.

What are the rules and settings on LOCAL LAB [no EAC]?

The name tells you nothing about gather rates: LOCAL LAB [no EAC] states none. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is disabled.

Server details

Which version of Rust does LOCAL LAB [no EAC] run?

The setup is Rust network protocol 2634 and build 167781 on Windows for LOCAL LAB [no EAC]. Your game needs the same protocol to join; Steam takes care of updating it.

Is LOCAL LAB [no EAC] online, and how reliable is it?

We last saw LOCAL LAB [no EAC] 6 days 1 hours ago, and it is offline now. Over the last 7 full days, 1 of 168 hours were online, or 1%. The first sighting by Rust Population was on 22 September 2026.

Where is LOCAL LAB [no EAC] located?

Nothing published by LOCAL LAB [no EAC] states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 104.28.212.231:28015.

How to join

How do I join LOCAL LAB [no EAC]?

To connect directly, open Rust's console with F1 and type client.connect 104.28.212.231:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server has 10 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs167781
Build The game build is 167781.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.