LOCAL LAB [no EAC]
Offline 104.28.212.231:28015 checked 6d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 9 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 15:29 UTC6d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does LOCAL LAB [no EAC] rank against other Rust servers?
The last seven days of player hours place LOCAL LAB [no EAC] at #15,349, within the top 69% of all ranked servers.
How busy is LOCAL LAB [no EAC]?
At this count LOCAL LAB [no EAC] is offline, with its last sighting 6 days 1 hours ago. We counted 0 players on average across the past week.
Lists and tags
What do the server tags on LOCAL LAB [no EAC] mean?
The game's server browser reads the tags LOCAL LAB [no EAC] publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include LOCAL LAB [no EAC]?
LOCAL LAB [no EAC] appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Wipe notes
What does wipe day look like on LOCAL LAB [no EAC]?
Across its recent wipes the busiest crowds averaged 0 players. 9 hours after the latest wipe the crowd peaked.
What is the wipe schedule on LOCAL LAB [no EAC]?
The record holds too few of LOCAL LAB [no EAC]'s wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 6 days 10 hours ago.
Map and rules
Which map does LOCAL LAB [no EAC] run?
LOCAL LAB [no EAC] uses a map the game generates: procedural.
What are the rules and settings on LOCAL LAB [no EAC]?
The name tells you nothing about gather rates: LOCAL LAB [no EAC] states none. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is disabled.
Server details
Which version of Rust does LOCAL LAB [no EAC] run?
The setup is Rust network protocol 2634 and build 167781 on Windows for LOCAL LAB [no EAC]. Your game needs the same protocol to join; Steam takes care of updating it.
Is LOCAL LAB [no EAC] online, and how reliable is it?
We last saw LOCAL LAB [no EAC] 6 days 1 hours ago, and it is offline now. Over the last 7 full days, 1 of 168 hours were online, or 1%. The first sighting by Rust Population was on 22 September 2026.
Where is LOCAL LAB [no EAC] located?
Nothing published by LOCAL LAB [no EAC] states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 104.28.212.231:28015.
How to join
How do I join LOCAL LAB [no EAC]?
To connect directly, open Rust's console with F1 and type client.connect 104.28.212.231:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.