LOCAL LAB [no EAC]
Offline 104.28.212.232:28015 checked 33d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does LOCAL LAB [no EAC] rank against other Rust servers?
By player hours over the last seven days, LOCAL LAB [no EAC] places at #15,666, within the top 71% of ranked servers.
How busy is LOCAL LAB [no EAC]?
At this count LOCAL LAB [no EAC] is offline, with its last sighting 33 days 12 hours ago.
Tags
What do the server tags on LOCAL LAB [no EAC] mean?
These are the tags LOCAL LAB [no EAC] publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): This server runs game build 164530; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include LOCAL LAB [no EAC]?
LOCAL LAB [no EAC] appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on LOCAL LAB [no EAC]?
Too few wipes are on record for LOCAL LAB [no EAC] to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 40 days 7 hours ago.
Map and rules
Which map does LOCAL LAB [no EAC] run?
A procedural map, generated by the game, is in use on LOCAL LAB [no EAC].
What are the rules and settings on LOCAL LAB [no EAC]?
The name tells you nothing about gather rates: LOCAL LAB [no EAC] states none. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat off: VAC.
Server details
Which version of Rust does LOCAL LAB [no EAC] run?
Rust network protocol 2633 and build 164530 on Windows is what LOCAL LAB [no EAC] uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is LOCAL LAB [no EAC] online, and how reliable is it?
Offline at the moment, LOCAL LAB [no EAC] was last seen 33 days 12 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 24 September 2026.
Where is LOCAL LAB [no EAC] located?
A region is not published by LOCAL LAB [no EAC]. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 104.28.212.232:28015.
How to join
How do I join LOCAL LAB [no EAC]?
Either enter client.connect 104.28.212.232:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.