Rust PopulationField survey · Rust servers
Observing 89,289 players 11,829 servers 4,008 with someone on 117 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 14,108habitat unknownfirst seen 13 Sep 2026

PVE

Offline 104.28.214.233:28015 checked 2h ago

Measurements

Players now
1/ 500
= 1 player
0% full
7-day average
1
peak 1
Rank
#14,108
top 63%
Last wipe
7d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep29 Sep3 Oct6 Oct9 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.6 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Wed 21 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 04:01 UTC7d ago – – running 1
Fri 2 Oct, 14:52 UTC26d ago 1 – 18.5 days 1
Thu 1 Oct, 04:30 UTC27d ago 1 – 1.4 days 1
Mon 28 Sep, 14:59 UTC30d ago 1 – 2.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does PVE rank against other Rust servers?

By player hours over the last seven days, PVE places at #14,108, within the top 63% of ranked servers.

How busy is PVE?

We have no live count for PVE right now. It was last seen 2 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 1. The busiest hour in the last 48 was 15:00 UTC, when an average of 1 players were on.

Tags

What do the server tags on PVE mean?

What the game's server browser reads from PVE is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): 500 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include PVE?

PVE appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe schedule

What does wipe day look like on PVE?

Across its recent wipes the busiest crowds averaged 1 players.

What is the wipe schedule on PVE?

Irregular times are when PVE wipes, which leaves no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 7 days 13 hours ago, that is how long the current world has stood.

Map and rules

Which map does PVE run?

A procedural map, generated by the game, is in use on PVE.

What are the rules and settings on PVE?

No gather rate appears in the name of PVE. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does PVE run?

The setup is Rust network protocol 2635 and build 168909 on Windows for PVE. Steam updates your game automatically, but you need the same protocol to join.

Is PVE online, and how reliable is it?

Offline at the moment, PVE was last seen 2 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 13 September 2026.

Where is PVE located?

Nothing published by PVE states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 104.28.214.233:28015.

Getting in

How do I join PVE?

Open the console with F1 in Rust and enter client.connect 104.28.214.233:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp500
Max players 500 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.