nameserver
Offline 104.28.225.180:28015 checked 26d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does nameserver rank against other Rust servers?
By player hours over the last seven days, nameserver places at #15,903, within the top 70% of ranked servers.
How busy is nameserver?
At this count nameserver is offline, with its last sighting 26 days 8 hours ago.
Tags
What do the server tags on nameserver mean?
These are the tags nameserver publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166586 (Build): Game build: 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include nameserver?
On Rust Population, nameserver is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on nameserver?
Its rhythm cannot be told yet: too few of nameserver's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 26 days 9 hours ago.
Settings
Which map does nameserver run?
The map on nameserver is procedural, made by the game.
What are the rules and settings on nameserver?
The name tells you nothing about gather rates: nameserver states none. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does nameserver run?
On Windows, nameserver runs Rust network protocol 2634 and build 166586. Steam updates your game automatically, but you need the same protocol to join.
Is nameserver online, and how reliable is it?
We last saw nameserver 26 days 8 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 2 October 2026, Rust Population saw it for the first time.
Where is nameserver located?
Nothing published by nameserver states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 104.28.225.180:28015.
How to join
How do I join nameserver?
To connect directly, open Rust's console with F1 and type client.connect 104.28.225.180:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.