Parallax Local Test
Offline 104.28.229.15:28015 checked 32d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Parallax Local Test rank against other Rust servers?
By player hours over the last seven days, Parallax Local Test places at #14,326, within the top 61% of ranked servers.
How busy is Parallax Local Test?
Parallax Local Test is offline at this count; we last saw it 32 days 5 hours ago.
Tags
What do the server tags on Parallax Local Test mean?
These are the tags Parallax Local Test publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): You can join up to 4 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Parallax Local Test?
These Rust Population lists include Parallax Local Test: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Parallax Local Test?
Its rhythm cannot be told yet: too few of Parallax Local Test's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 32 days 9 hours ago.
Map and rules
Which map does Parallax Local Test run?
The map on Parallax Local Test is procedural, made by the game.
What are the rules and settings on Parallax Local Test?
Nothing in Parallax Local Test's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, is not running.
About the server
Which version of Rust does Parallax Local Test run?
Rust network protocol 2633 and build 165217 on Windows is what Parallax Local Test uses. Steam updates your game automatically, but you need the same protocol to join.
Is Parallax Local Test online, and how reliable is it?
Currently offline, Parallax Local Test was last seen 32 days 5 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 26 September 2026.
Where is Parallax Local Test located?
No region is published by Parallax Local Test. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 104.28.229.15:28015.
Getting in
How do I join Parallax Local Test?
Either enter client.connect 104.28.229.15:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.